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ANEK [815]
3 years ago
11

Dena, Barb, Ryan, and Joe played a game where the lowest value wins. Dena's score was 3. Barbs score was -6. Ryan's score was -4

. And Joe's score was -2. A) Joe's score beat Dena's score B) Ryan's score beat Barbs score C) Joe had the worst score D) Dena won the game
Mathematics
2 answers:
katen-ka-za [31]3 years ago
7 0
A) is the correct answer joe’s score beat dena’s score.
Cloud [144]3 years ago
6 0

Answer:

A.) Joe's score beat Dena's score

Step-by-step explanation:

When you use negative numbers (Numbers that start with a negative sign (-)), the bigger the number after the negative, the smaller the number and also a negative number is always less than a positive number. This means that Joe's score beats Dena's score, because Joe's score is negative and Dena's score is positive, so Joe's score is lesser than Dena's score.

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Graph f(x) = 2 x + 3 + 2.
Fantom [35]

Answer:

<h3><em>HOPE IT'S HELPS </em><em>YOU.</em><em>.</em><em>.</em><em>.</em></h3>

3 0
2 years ago
3/a times x-4=20<br> What is x?
spin [16.1K]

Answer:

Step  1  :

           3

Simplify   —

           a

Equation at the end of step  1  :

   3                

 ((— • x) -  4) -  20  = 0  

   a                

Step  2  :

Rewriting the whole as an Equivalent Fraction :

2.1   Subtracting a whole from a fraction

Rewrite the whole as a fraction using  a  as the denominator :

        4     4 • a

   4 =  —  =  —————

        1       a  

Equivalent fraction : The fraction thus generated looks different but has the same value as the whole

Common denominator : The equivalent fraction and the other fraction involved in the calculation share the same denominator

Adding fractions that have a common denominator :

2.2       Adding up the two equivalent fractions

Add the two equivalent fractions which now have a common denominator

Combine the numerators together, put the sum or difference over the common denominator then reduce to lowest terms if possible:

3x - (4 • a)     3x - 4a

————————————  =  ———————

     a              a    

Equation at the end of step  2  :

 (3x - 4a)    

 ————————— -  20  = 0  

     a        

Step  3  :

Rewriting the whole as an Equivalent Fraction :

3.1   Subtracting a whole from a fraction

Rewrite the whole as a fraction using  a  as the denominator :

         20     20 • a

   20 =  ——  =  ——————

         1        a    

Adding fractions that have a common denominator :

3.2       Adding up the two equivalent fractions

(3x-4a) - (20 • a)     3x - 24a

——————————————————  =  ————————

        a                 a    

Step  4  :

Pulling out like terms :

4.1     Pull out like factors :

  3x - 24a  =   -3 • (8a - x)  

Equation at the end of step  4  :

 -3 • (8a - x)

 —————————————  = 0  

       a      

Step  5  :

When a fraction equals zero :

5.1    When a fraction equals zero ...

Where a fraction equals zero, its numerator, the part which is above the fraction line, must equal zero.

Now,to get rid of the denominator, Tiger multiplys both sides of the equation by the denominator.

Here's how:

 -3•(8a-x)

 ————————— • a = 0 • a

     a    

Now, on the left hand side, the  a  cancels out the denominator, while, on the right hand side, zero times anything is still zero.

The equation now takes the shape :

  -3  •  (8a-x)  = 0

Equations which are never true :

5.2      Solve :    -3   =  0

This equation has no solution.

A a non-zero constant never equals zero.

Equation of a Straight Line

5.3     Solve   8a-x  = 0 Tiger recognizes that we have here an equation of a straight line. Such an equation is usually written y=mx+b ("y=mx+c" in the UK). "y=mx+b" is the formula of a straight line drawn on Cartesian coordinate system in which "y" is the vertical axis and "x" the horizontal axis.In this formula :y tells us how far up the line goesx tells us how far alongm is the Slope or Gradient i.e. how steep the line isb is the Y-intercept i.e. where the line crosses the Y axisThe X and Y intercepts and the Slope are called the line properties. We shall now graph the line  8a-x  = 0 and calculate its properties

Graph of a Straight Line :

 

 

Calculate the Y-Intercept :

Notice that when x = 0 the value of a is 0/8 so this line "cuts" the a axis at a= 0.00000

 a-intercept = 0/8  =  0.00000  

Calculate the X-Intercept :

When a = 0 the value of x is 0/-1 Our line therefore "cuts" the x axis at x=-0.00000

 x-intercept = 0/-1  = -0.00000  

Calculate the Slope :

Slope is defined as the change in a divided by the change in x. We note that for x=0, the value of a is -0.000 and for x=2.000, the value of a is 0.250. So, for a change of 2.000 in x (The change in x is sometimes referred to as "RUN") we get a change of 0.250 - -0.000 = 0.250 in a. (The change in a is sometimes referred to as "RISE" and the Slope is m = RISE / RUN)

   Slope     =  0.250/2.000 =  0.125  

Geometric figure: Straight Line

 Slope = 0.250/2.000 = 0.125

 x-intercept = 0/-1 = -0.00000

 a-intercept = 0/8 = 0.00000

Step-by-step explanation:

8 0
3 years ago
Iliana was part of a group that was working on changing 0.4 repeated to a fraction. Each member of the group had a different ans
amm1812
\bf 0.444444444\overline{4}\impliedby \textit{and keeps on going}\\\\&#10;-------------------------------\\\\&#10;\textit{let's say }\boxed{x=0.444444444\overline{4}}\quad \textit{ thus }10\cdot x=4.44444444\overline{4}&#10;\\\\\\&#10;\textit{wait a minute! }4.44444444\overline{4}\textit{ is really just }4+0.444444444\overline{4}

\bf \textit{but we know }x=0.444444444\overline{4} \textit{ so then }4+0.444444444\overline{4}=\boxed{4+x}&#10;\\\\\\&#10;\textit{wait a second! }10\cdot x\implies 10x=4.444444444\overline{4}=4+x&#10;\\\\\\&#10;thus\qquad 10x=4+x\implies 10x-x=4\implies 9x=4\implies \boxed{x=\cfrac{4}{9}}

you can check in your calculator.

anyhow, to get the "recurring decimal to fraction", you start by setting to some variable, "x" in this case, then move the repeating part to the left of the point by multiplying it by some power of 10, and then do the equating.
3 0
3 years ago
Read 2 more answers
Find one counter example to show that the conjecture is false. angle 1 and angle 2 are​ supplementary, so one of the angles is a
Mrac [35]

Answer:

B. m ∠ 1 = 90° and m ∠ 2 = 90°

Step-by-step explanation:

For most situations, the conjecture would probably be true, but there is one exception that makes this statement false.

When two right angles are supplementary, none of them is acute.

For an angle to be acute it needs to be lesser than 90°, and for a pair of angles to be supplementary they should add up to exactly 180°.

With a pair of right angles (90° each), their sum adds up to 180° but neither of them are acute.

Therefore, the answer is B. m ∠ 1 = 90° and m ∠ 2 = 90°

4 0
3 years ago
Can someone please give me the answers to this? ... please ...
Hoochie [10]

Step-by-step explanation:

come on ! based on all the other questions that have been answered AND explained you should be able to find these answers yourself now. what is still unclear ?

distance between 2 points (x1, y1) and (x2, y2):

Pythagoras : c² = a² + b²

c is the connection between the 2 points (and which length we need to find).

c = sqrt(a² + b²)

a and b are differences of the x coordinates and the differences of the y coordinates of these 2 points.

a = x1 - x2

b = y1 - y2

this is simply because, when you look at the coordinate grid, these 3 items make a right-angled triangle.

don't worry about any negative values for a and b, as the square eliminates the negative sign.

midpoint between 2 points :

we could use Pythagoras again for this, but the end result is so simple, we can skip this.

at the end the coordinates of the midpoint of 2 points (x1, y1) and (x2, y2) are

((x1+x2)/2, (y1+y2)/2)

find the other endpoint (x2, y2), when you have one endpoint (x1, y1) and the midpoint (xm, ym) :

from above you know

xm = (x1+x2)/2

2×xm = x1 + x2

x2 = 2×xm - x1

and in the same way

ym = (y1+y2)/2

2×ym = y1 + y2

y2 = 2×ym - y1

and you can read a graph, right ?

if not it is high time to learn that very simple and basic skill :

the x coordinate of a point is how many units right (positive) or left (negative) from the center point it is.

the y coordinate of a point is how many units above (positive) or below (negative) from the center point it is.

the center point is always (0, 0).

so, what else do you need ?

I am very busy explaining things. I should not spend my little time doing the basic calculations for you (that I could train a monkey to do).

so, please, oil your brain machinery by following the instructions and formulas using the actual numbers and see how the results build out of this.

if you run into further problems, please ask me for additional explanations.

8 0
3 years ago
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