I can think of the following reasons:
- Avoid magic numbers. The constant will have a descriptive name like "MAX_MEASUREMENTS" so it can be inferred what the array size really means.
- Avoid duplication. There could be some related code (e.g., code that checks if an index is within the array bounds) that can benefit from using the same constant. Then it makes sense to tie them together such that if you change the constant, you're actually changing all its occurrances.
- Central configuration. By placing all your constants in a centralized place in the code, it is clear to see where your configuration resides. This is easier than having magic numbers scattered throughout the code.
Answer:
The address space basically define the memory allocation for all the computational entity. It is basically define in the specific range in the memory which is available in the program.
The memory can be allocated in the resources like file, devices and server. In the address space the memory can be used either virtually or physically for executing the given instruction and storing the data in the system.
The main advantages and costs of the address space are that:
- The simplifies the data migration and also the process migration the system.
- It is easy to implement the zero cop.
- It basically eliminate the copying of the data from the memory.
- The cost increase as the traditional operation system used a individual address space in the each processing.
The small organization majorly face the problem of addressing and it also reduce the stability of the company and organization.
Answer:
Exactly how many times must the merge function call each of read and write to merge two arrays of size n/2 into an array of size n, assuming
i don t know
Answer:
You have to select the picture and pick the text at first.
Then press context menu key on a keyboard or right mouse button and choose group/ungroup point.
Choose group.
And finally you can select and resize the object and text simultaneously.
Answer:
The languages C++, Java, Python are Object Oriented Programming languages. What this means is that we create classes and then instantiate those classes. In C++ and Java, we use the new operator to instantiate the classes. So, if we want to display some data when we try to print the instance just like we print the variables of data types like int, double, string etc, we need to define what we need to display. It is because, class are just like data types like int, double etc. But as they are defined by the developer according to his/her needs, so the developer has to define what to print when they are printed.