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Lorico [155]
3 years ago
7

PLSSSSS HELPP!! Population biologists are concerned about invasive species such as the zebra mussel found in North American wate

r ways because
A.The introduced species compete for resources more effectively than native species


B.These introduced species will require more land to be protected


C.Introduced species often become endangered when they are placed in a new habitat


D.Predators of the zebra mussels will decrease after these organisms are introduced into the habitat
Computers and Technology
1 answer:
elixir [45]3 years ago
4 0

Answer: A.The introduced species compete for resources more effectively than native species.

Explanation:

An introduced species is also called the exotic species and this is an organism which is not a native organism or specie and therefore isn't native to the place but rather it's being transported to the place through the activities of human being.

When the introduced species are introduced to a particular area, they compete with the natives for the available resources and often do this more effectively than the other native species.

Therefore, the correct option is A.

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When you take a multiple-choice test, you are relying on ________, a means of retrieving information out of your long-term memor
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Answer:

recognition

Explanation:

<h2><u>Fill in the blanks</u></h2>

When you take a multiple-choice test, you are relying on <u>recognition</u> , a means of retrieving information out of your long-term memory storage system that helps you choose the correct answer.

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2 years ago
The Polish mathematician Wacław Sierpiński described the pattern in 1915, but it has appeared in Italian art since the 13th cent
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Answer:

/ Sierpinski.java

public class Sierpinski {

     // method to find the height of an equilateral triangle with side length =

     // length

     public static double height(double length) {

           // formula= length*sqrt(3)/2

           double h = (length * Math.sqrt(3)) / 2.0;

           return h;

     }

     // method to draw a filled triangle (pointed downwards) with bottom vertex

     // x,y

     public static void filledTriangle(double x, double y, double length) {

           // finding height

           double h = height(length);

           // filling triangle as a polygon

           // passing x, x-length/2, x+length/2 as x coordinates

           // and y, y+h, y+h as y coordinates

           StdDraw.filledPolygon(new double[] { x, x - (length / 2.0),

                       x + (length / 2.0) }, new double[] { y, y + h, y + h });

     }

     // method to draw an n level sierpinski triangle

     public static void sierpinski(int n, double x, double y, double length) {

           // checking if n is above 0 (base condition)

           if (n > 0) {

                 // drawing a filled triangle with x, y as bottom coordinate, length

                 // as side length

                 filledTriangle(x, y, length);

                 // drawing the triangle(s) on the top

                 sierpinski(n - 1, x, y + height(length), length / 2);

                 // drawing the triangle(s) on the left side

                 sierpinski(n - 1, x - (length / 2.0), y, length / 2);

                 // drawing the triangle(s) on the right side

                 sierpinski(n - 1, x + (length / 2.0), y, length / 2);

           }

     }

     public static void main(String[] args) {

           // parsing first command line argument as integer, if you dont provide

           // the value while running the program, this program will cause

           // exception.

           int n = Integer.parseInt(args[0]);

           // length of the outline triangle

           double length = 1;

           // finding height

           double h = height(length);

           // drawing a triangle (pointed upwards) to represent the outline.

           StdDraw.polygon(new double[] { 0, length / 2, length }, new double[] {

                       0, h, 0 });

           // drawing n level sierpinski triangle(s) with length / 2, 0 as x,y

           // coordinates and length / 2 as initial side length

           sierpinski(n, length / 2, 0, length / 2);

     }

}

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2 years ago
In this lab, you use the flowchart and pseudocode found in the figures below to add code to a partially created C++ program. Whe
never [62]

Answer:

The equivalent program in C++:

#include<iostream>

#include <sstream>

using namespace std;

int main(){

   string Score, Rank;

   cout<<"Enter student score and class rank: ";

   cin>>Score>>Rank;

   int testScore = 0, classRank = 0;

   stringstream sstream(Score);

   sstream>>testScore;

   

   stringstream tream(Rank);

   tream>>classRank;

   

   if (testScore >= 90){

       if(classRank >=25){cout<<"Accept";}

       else{cout<<"Reject";}

   }

   else if(testScore >= 80){

       if(classRank >=50){cout<<"Accept";}

       else{cout<<"Reject";}

   }

   else if(testScore >= 70){

       if(classRank >=75){cout<<"Accept";}

       else{cout<<"Reject";}

   }

   else{cout<<"Reject";}

   return 0;

}

Explanation:

This declares Score and Rank as string variables

   string Score, Rank;

This prompts the user for score and class rank

   cout<<"Enter student score and class rank: ";

This gets the user input

   cin>>Score>>Rank;

This declarees testScore and classRank as integer; and also initializes them to 0

   int testScore = 0, classRank = 0;

The following converts string Score to integer testScore

<em>    stringstream sstream(Score);</em>

<em>    sstream>>testScore;</em>

The following converts string Rank to integer classRank

   stringstream tream(Rank);

   tream>>classRank;

The following conditions implement the conditions as given in the question.    

If testScore >= 90

<em>    if (testScore >= 90){</em>

If classRank >=25

<em>        if(classRank >=25){cout<<"Accept";}</em>

If otherwise

<em>        else{cout<<"Reject";}</em>

<em>    } ---</em>

If testScore >= 80

<em>    else if(testScore >= 80){</em>

If classRank >=50

<em>        if(classRank >=50){cout<<"Accept";}</em>

If otherwise

<em>        else{cout<<"Reject";}</em>

<em>    }</em>

If testScore >= 70

<em>    else if(testScore >= 70){</em>

If classRank >=75

<em>        if(classRank >=75){cout<<"Accept";}</em>

If otherwise

<em>        else{cout<<"Reject";}</em>

<em>    }</em>

For testScore less than 70

<em>    else{cout<<"Reject";}</em>

<em />

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A computer has three main modules that have individual reliabilities of 0.77, 0.94, and 0.81. Because of recent failures, manage
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<span>select the New Slide option from the Insert menu</span>
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