- The area of the circle is:
A=πr²
A is the area of the circle.
π=3.14
r is the radius of the circle.
- To calculate the area of <span> the sector indicated in the problem, you must apply the following formula:
As=(</span>θ/2π)πr²
As is the area of the sector.
θ is the central angle (θ=2π/9)
π=3.14
r is the radius.
- First, you must find the radius:
r=Diameter/2
r=20.6 mm/2
r=10.3 mm
- Now, you can substitute the values into the formula As=(θ/2π)πr². Then, you have:
As=(θ/2π)πr²
As=(2π/9/2π)(π)(10.3)²
As=(π/9π)(π)(10.3)²
As=(3.14/9x3.14)(3.14)(10.3)²
- Finally, the area of the sector is:
As= 37.01 mm²
Between the probability of union and intersection, it's not clear what you're supposed to compute. (I would guess it's the probability of union.) But we do know that

For parts (a) and (b), you're given everything you need to determine

.
For part (c), if

and

are mutually exclusive, then

, so

. If the given probability is

, then you can find

. But if this given probability is for the intersection, finding

is impossible.
For part (d), if

and

are independent, then

.
Remember that percent means parts out of 100
x/100
discount is the decrease
so we divide the decrease by the original total and get
100/5775=0.0173
convert to fraction
0.0173/1
make bottom number 100
multiply by 100/100
1.73/100=1.73%
round
2%
The base fee is 4 dollars, and the thing the at changes is x or the hours so the equation is 4 + 2x equals 12. and to solve for x we have to first subtract both sides by 4, getting 2x equals 8 then we divide both sides by 2 to get x equals 4 or 4 hours
Answer:
In RPGs a Character Class is a designation that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area) often in the form of a job or archetype. A character class is defined by the abilities that it lends to a character — as such, two different characters with the same class are theoretically interchangeable, in that they have the same "power set" and can play the same role in gameplay because of their similar abilities. However, character class systems can come with varying levels of customization — ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities. While most common in fantasy Role-Playing Games, they have recently began to appear in other genres, such as trading card games and MOBAs.
Step-by-step explanation: