Refraction represents a change in the direction of propagation when beams of light encounter a medium with a different density.
Reflection is the return of light to the medium it came from when it encounters a mirror.
Answer:
Check the explanation
Explanation:
#include <bits/stdc++.h>
using namespace std;
class Rectangle{
public:
int length;
int breadth;
Rectangle(int l,int b){
length = l;
breadth = b;
}
int area(){
return length*breadth;
}
int perimeter(){
return 2*(length+breadth);
}
bool equals(Rectangle* r){
// They have the exact same length and width.
if (r->length == length && r->breadth == breadth)
return true;
// They have the same area
if (r->area() == area())
return true;
// They have the same perimeter
if (r->perimeter() == perimeter())
return true;
// They have the same shape-that is, they are similar.
if (r->length/length == r->breadth/breadth)
return true;
return false;
}
};
int main(){
Rectangle *r_1 = new Rectangle(6,3);
Rectangle *r_2 = new Rectangle(3,6);
cout << r_1->equals(r_2) << endl;
return 0;
}
Answer:
The time elapsed is 0.017224 s
Solution:
As per the question:
Analog signal to digital bit stream conversion by Host A =64 kbps
Byte packets obtained by Host A = 56 bytes
Rate of transmission = 2 Mbps
Propagation delay = 10 ms = 0.01 s
Now,
Considering the packets' first bit, as its transmission is only after the generation of all the bits in the packet.
Time taken to generate and convert all the bits into digital signal is given by;
t = 
t =
(Since, 1 byte = 8 bits)
t = 7 ms = 0.007 s
Time Required for transmission of the packet, t':


Now, the time elapse between the bit creation and its decoding is given by:
t + t' + propagation delay= 0.007 +
+ 0.01= 0.017224 s
Hi,
The word you are looking for is "Hacking".
"Hacking is unauthorized entry into a computer system via any means."
Hope this helps.
r3t40
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