I drew it out below (don't you just love my effort? XD)
You're gonna use the sine trig function to find the length of the shadow
sin26 / 1 = 43 / x; now you cross multiply
sin26 x = 43; divide both sides by sin26
x = 43 / sin26
x = 98 which is the shadow
Hope this helps!
Answer: IXL
Step-by-step explanation:
Answer:
C-$6.00 monthly fee and $1.25 per video game
Step-by-step explanation:
Answer:
y intercepts= 0 x intercepts= none
nation:
The 2 funtions above the x axis do not intercept with the y-axis or the x-axis. They just hover above it, but never atcually touch it.
The function bellow the x-axis only intercepts the y-axis at 0,0