Answer:
4x^2 - 4x - 3
Step-by-step explanation:
f(x) = 2x - 1
g(x) = x^2 - 4
g(f(x)) = ?
[substitute the x of g(x) with f(x)]
g(x) = x^2 - 4
g(f(x)) = (2x - 1)^2 - 4
[solve]
[binomial * binomial = quadratic equation]
[use FOIL method (first, outer, inner, last)]
g(f(x)) = (2x - 1)(2x - 1) - 4
g(f(x)) = (2x*2x) + (-2x) + (-2x) + (1) - 4
[combine like terms]
g(f(x)) = 4x^2 - 2x - 2x + 1 - 4
g(f(x)) = 4x^2 - 4x - 3
The probability that a player will be asked a math question and then a music question is 0.03125
<h3>How to determine the probability?</h3>
The size of the sections are given as:
Music = 0.5
Sport = 0.5
Others = 1
So, the total size is:
Total = 0.5 + 0.5 + 1 + 1 + 1
Evaluate
Total = 4
The probability of asking a math question is:
P(Math) = 1/4 = 0.25
The probability of asking a music question is:
P(Music) = 0.5/4 = 0.125
The required probability is:
P(Math and Music) = P(Math) * P(Music)
This gives
P(Math and Music) = 0.25 * 0.125
Evaluate
P(Math and Music) = 0.03125
Hence, the probability that a player will be asked a math question and then a music question is 0.03125
Read more about probability at:
brainly.com/question/25870256
#SPJ1
Answer: 1/2 and 3/6
Explanation: 1/2 is equal to 3/6 because if you divide both 3 and 6 by 2 it’s 1/2
Not sure about 4
A possible answer can be found using the distributive property:
4(6x + x) becomes 24x + 4x, which can then be simply died to 28x.
Either off these solutions will work, as they are both expressions equal to the original expression.
Hope this helps!