Answer:
// Program is written in C++ Programming Language
// Comments are used for explanatory purpose
// Program starts here
#include<iostream>
using namespace std;
int main ()
{
// Declare Variable
int selection;
// Prompt user to make a selection of medium between air, water or steel.
cout<<"Make Selection"<<'\n'<<"Press 1 for Air"<<'\n'<<"Press 2 for Water"<<'\n'<<"Press 3 for Steel";
cin>>selection;
// Check for entry
if(selection == 1) {
cout<<"You selected Air"<<'\n';
cout<<"The distance travelled by sound wave in air is 1,125 feet in 1 second";
}
else if(selection == 2) {
cout<<"You selected Water"<<'\n';
cout<<"The distance travelled by sound wave in water is 4859 feet in 1 second";
}
else if(selection == 3) {
cout<<"You selected Steel"<<'\n';
cout<<"The distance travelled by sound wave in steel is 19554 feet in 1 second";
}
else
cout<<"Invalid Selection";
return 0;
}
Answer:
Grenstall is most likely using the point system
Explanation:
The point system is a method of job evaluation system that involves measuring performance of workers in an organization and allocating points to identifiable factors such as skills, efforts, training, knowledge and experience based on its performance. It does not focus on entire job functions. The allocated points enables the organization to determine the compensation that is commensurate for a particular position.
Greenstall Inc uses the point system technique of job evaluation system for its managers as their jobs were broken down based on their skills, mental and physical efforts, training, and responsibility with points being allocated to each of these factors which are then summed up.
Answer:
Option B is the correct option.
Explanation:
The following answer is true because when the person completed our training of a decision tree and after the following presentation he getting not good working performance on both side i.e., test sets and during the training period. After the training there is no bug on the implementation of the presentation then, he has to increase the rate of the learning.