Answer:
P(a)= Your desired outcome / The number of real outcomes.
Step-by-step explanation:
Ex. Probability model for rolling a 1 on a 6 sided die -
1 (desired outcome) / 6 (Number of real outcomes)
Let me know if you need more help!
<span>You are given the following statistics showing how many points each player scores on average and how many points the team scores in a game when the player is not playing.
Player A PPG: 25 Team Points
when the player is absent: 100
Player B PPG: 24 Team Points
when the player is absent: 80
Player C PPG: 20 Team Points
when the player is absent: 84
Player D PPG: 19 Team Points
when the player is absent: 87
Player E PPG: 13 Team Points
when the player is absent: 50
Player F PPG: 5 Team Points
when the player is absent: 99
Player G PPG: 5 Team Points
when the player is absent: 90
(1) The player that is most helpful to the team is Player A. When player A is playing,he can garner 25 points and when he is not around, the team loses 100 points.
(2) The player that is the most altruistic (helpful to others) is Player E. Even if he can just gain 13 points when playing, when he is not around, their lost is just 50 points.
(3) The order from increasing to the least is player A, B, D, C, E, G, F.</span>
Answer:
The answer and steps are in the picture below
Step-by-step explanation:
Answer:
F(-3)=12
F(2)=7
F(0)=3
F(5)=28
Step-by-step explanation:
To multiply decimals: Set up and multiply the numbers as you do with whole numbers. Count the total number of decimal places in both of the factors. Place the decimal point in the product so that the number of decimal places in the product is the sum of the decimal places in the factors.