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horsena [70]
3 years ago
10

Using a third-party package of your choice, write a program that reads the contents of a csv file and saves it to an Excel file.

The program should take two arguments. The name of the input file and the name of the output file.
Computers and Technology
1 answer:
laiz [17]3 years ago
4 0

Answer:

import pandas as pd

df = pd.read_csv("file_csv")

df.to_excel("file.xlsx", sheet_name = "name_of_sheet")

# or use: with df.ExcelWriter("file.xlsx", mode='a') as file,

#df.to_excel(file, sheet_name= "sheet name")

Explanation:

This python source code uses the pandas package to read csv (comma separated values) file and converts it to an excel file (xlsx) using the read_csv and ExcelWriter methods respectively.

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What does it mean when the lottery machine says function suppressed after scanning a ticket
WARRIOR [948]

When a machine  says function suppressed after scanning a ticket, it implies that you have won some certain amount.

<h3>What is lottery  wins?</h3>

This term connote that a person has  a winning ticket in a lottery that is often owned by a government.

Note that  if a winning ticket is scanned, the terminal often shows a message just for you and that suppress function implies  that your the ticket has won something.

Learn more about lottery  from

brainly.com/question/9216200

6 0
2 years ago
A string variable can hold digits such as account numbers and zip codes.<br><br> FALSE<br><br> TRUE
gavmur [86]
True. The second one is right
6 0
3 years ago
Michael a programmer, is writing an algorithm to solve programming problems, Guide him to write an algorithm
Nadusha1986 [10]

Answer:

Algorithms need to be simple, factual, and explained in simple but relevant vocabulary, and must be step by step, and none of the step should be missing.

Hence, first you need to understand the requirement, which can be yours or your clients.

Then consider each module of the problem, and separate each of them from the others. Now, understand the relationship between each module. And then you need to understand how you can combine them in one algorithm.

Also remember, the modules are functions. and various functions combine together to form an algorithm. We can have separate algorithms for each module as well, and then you can combine them together in right continuity to form the one single program.

Also, a project can have a loads of programs with other parts like images and various other assets and technologies.

However, everything starts with algorithms. And if are good at explaining, and a sound vocabulary, plus can explain the process well, you can explain the process well, and write a good algorithm definitely. Learn languages like Python, C, and C++  to start with, and then continue with Java, R etc. Remember we still uses functional programming as well like through Haskell etc.

The below is an example of sample algorithm. John wants to check what Ana has brought for him.

Step 1: Ana arrives with meat, which can be of goat or chicken

Step 2: John: Hi Ana

Step3: Yes John

Step 4 What meat is that Ana

Step 5: Goat

Step 7: Thanks Ana for Bringng Goat Meat

Step 8: Stop

In the above algorithm John confirms that what meat Ana has brought for him. And he comes to know She has bought Goat meat. This is the simplest of algorithm with no loop. And the complexity can be increased to any level.

Explanation:

The Answer is self explanatory, and has all that is required.

7 0
3 years ago
Read 2 more answers
5)What are the differences in the function calls between the four member functions of the Shape class below?void Shape::member(S
Stells [14]

Answer:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

Explanation:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

The s1 and s2 objects are passed by value as there is no * or & sign with them. If any change is made to s1 or s2 object, there will not be any change to the original object.

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

The s1 and s2 objects are passed by pointer as there is a * sign and not & sign with them. If any change is made to s1 or s2 object, there will be a change to the original object.

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. If any change is made to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. The major change is the usage of const keyword here. Const keyword restricts us so we cannot make any change to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. const keyword restricts us so we cannot make any change to s1 or s2 object as well as the Shape function itself.

5 0
3 years ago
Quick Search lets you refine or narrow your search results using links on the right side of the screen. Do a search on nano-mate
Fofino [41]

Answer:

C. by topic.

D. by collection.

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