First time the area of the circle and the square.
The radius of the first is 4, so the area of the circle is 16pi.
The area of the square is 32.
You can subtract the area of the circle by the square because some most of the circle is being covered by the square.
16pi-32 is the area of the circle that is visible.
16pi-32:32 can be simplified to pi-2:2
So the probability that a randomly selected point within the circle falls in the white area is
pi-2:2 or in decimal terms, ≈1.14:2
Oh yeah lol I did it on yesterday and
I am not sure what kind of equation you want, but you could possibly use something like _ x 3 = 15
Answer:
the anser is 0
this is an additive inverse property.
Step-by-step explanation: