<span>#include <iostream>
using namespace std;
class InventoryTag {
public:
InventoryTag();
int getQuantityRemaining() const;
void addInventory(int numItems);
private:
int quantityRemaining;
};
InventoryTag::InventoryTag() {
quantityRemaining = 0;
}
int InventoryTag::getQuantityRemaining() const {
return quantityRemaining;
}
void InventoryTag::addInventory(int numItems) {
if (numItems > 10) {
quantityRemaining = quantityRemaining + numItems;
}
}
int main() {
InventoryTag redSweater;
int sweaterShipment = 0;
int sweaterInventoryBefore = 0;
sweaterInventoryBefore = redSweater.getQuantityRemaining();
sweaterShipment = 25;
cout << "Beginning tests." << endl;
// FIXME add unit test for addInventory
/* Your solution goes here */
cout << "Tests complete." << endl;
return 0;
}</span>
Answer:
B
Step-by-step explanation:
I think it's hitting a golf ball in the air, as it is a transformation, but the general shape of it is not affected.
Opening a locker, you are still affecting the general shape.
Answer:
Zeroes are: (-6, 0) and (2.5, 0)
x= -6 & x= 2.5
Step-by-step explanation:
I recommend using desmos for graphing problems!
1 and negative 24 is the answer