From the problem, the vertex = (0, 0) and the focus = (0, 3)
From the attached graphic, the equation can be expressed as:
(x -h)^2 = 4p (y -k)
where (h, k) are the (x, y) values of the vertex (0, 0)
The "p" value is the difference between the "y" value of the focus and the "y" value of the vertex.
p = 3 -0
p = 3
So, we form the equation
(x -0)^2 = 4 * 3 (y -0)
x^2 = 12y
To put this in proper quadratic equation form, we divide both sides by 12
y = x^2 / 12
Source:
http://www.1728.org/quadr4.htm
7/8*8/9 = (7*8)/(8*9)
Since we have an 8 both above and below, we can erase it, and so the answer is 7/9
Answer:
3 + 4 = 7 which is true.
Step-by-step explanation:
Whenever you have an equation with a plain variable (that is, no exponent included), there is only one number that will work when substituted for x.
To solve it, you have to "undo" what is done to the variable. You also go in the reverse order of operations, so you do the addition/subtract first, then multiplication/division.
You also have to do the same to both sides, kind of like keeping a balance scale in balance.
In this case, we subtract 4 from both sides first:
3x + 4 -4 = 7 - 4
The + 4 - 4 cancel each other out, so you get:
3x = 3
3x means "3 times x" so you divide by 3 to undo it. I will use the / to indicate division:
3x / 3 = 3 /3
so 1x = 1.
Since 1x is "1 times x" it is the same as x by itself, so:
x=1
AND, if we substitute 1 back into the original equation (the asterisk stands for multiply):
3 * 1 + 4 = 7
3 * 1 is 3, so:
3 + 4 = 7 which is true.
1 is the only number that works.
Hope this helped.