16 rounded to the tens place = 20
6216 rounded to the thousands place = 6000
6000/20 = 300 <==
Answer:
d. 128 cm^3
Step-by-step explanation:
to find the volume its length time width times heights; so 4 cm times 4 cm time 4 cm which is 64. Since the dice are the same size you add 64 cm^3 to 64 cm^3 to get 128 cm^3
Answer:
D
Step-by-step explanation:
not good at explaining i just think its D
We can see that revolving the region formed by intersecting 3 lines, we will get 2 cones that are connected their bases.
Volume of the cone V=1/3 *πr²*h
1) small cone has r=5, and h=5
Volume small cone V1= 1/3 *π*5²*5 = 5³/3 *π
2) large cone has r=5, and h=21-6=15, h=15
Volume large cone V2= 1/3 *π*5²*15 = 5³*π
3) whole volume
5³/3 *π + 5³*π=5³π(1/3+1)=((5³*4)/3)π=(500/3)π≈166.7π≈523.6
Area
we see 2 right triangles,
Area of the triangle=1/2*b*h, where b -base, h -height
1) small one, b=5, h=5
A1=(1/2)*5*5=25/2
2)large one, b=5, h=15
A2=(1/2)*5*15=75/2
3)
whole area=A1+A2=25/2+75/2=100/2=
50
Hope this helps <span>1) </span><span>Equations with negative values for a</span><span> produce graphs that open down and equations with a positive values for a</span> produce graphs that open up.
<span>2)<span> </span></span><span>As the absolute value of a gets larger our graphs become more narrow (they shoot towards positive or negative infinity faster). This is more interesting than it might appear. If you consider the second derivative of any quadratic it will be the a</span><span> value. The second derivative represents acceleration, so the larger the a value the faster the increase of velocity and accordingly a quicker progression towards positive or negative infinity. Check this out in graphing calculator, press play to vary the value of a from -20 to 20. Notice that when the value of a approaches zero, the approximates a line, and of course when a is 0 we have the line y</span><span> = 2x</span><span> – 1.</span>