Answer:
The linear equation that gives the rule for this table will be:
Step-by-step explanation:
Taking two points from the table
Finding the slope between two points




We know the slope-intercept form of linear equation is

where m is the slope and b is the y-intercept
substituting the point (2, 27) and m=1 in the slope-intercept form to determine the y-intercept 'b'

27 = 1(2)+b
27-2 = b
b = 25
Now, substituting m=1 and b=25 in the slope-intercept form to determine the linear equation
y=mx+b
y=1(x)+25
y=x+25
Thus, the linear equation that gives the rule for this table will be:
Answer:
A
Step-by-step explanation:
v + w //substitute values
-3i + 2 - 4i //combine like terms
-7i +2
For this case we have the following equation:

Where,
t: time
v: initial speed
s: initial height
Substituting values we have:

By the time the ball hits the ground we have:

From here, we clear the value of time:
Using the quadratic equation we have:

Doing the calculations we have:

Discarding the negative root, we have that the time is:
Answer:
it takes the ball to hit the floor about:
1.15 seconds
Answer: 10 + 6 + 2.00x + 1.50x = Answer
Step-by-step explanation:
Answer:
The inverse function is g(x) =

Step-by-step explanation:
You can find the inverse of any function by switching the g(x) value (or whatever the function value is labelled) and the x value. Then solve for the new g(x) value. The result will be your inverse function.
g(x) = 15x - 10 ---> Switch the g(x) and x
x = 15g(x) - 10 ---> Add 10 to both sides
x + 10 = 15g(x) ----> Divide both sides by 15.

= g(x) ----> Switch the order
g(x) =

And that would be your inverse function.