All you gotta do is pick a random point on the x-axis, lets say, x=2 in this case, and plug it into the equation.
If x=2, y = (1/2)2 - 3 = 2 - 3 = -1
When x = 2, y = -1
Now pick another point, x = 1
x = 1, y = (1/2)1 - 3 = 0.5 - 3 = - 2.5
When x = 1, y = - 2.5
Draw a cross on those 2 points, on the 2d plane
(1, -2.5) and (2, -1)
and draw a line between them, and make the line continue past the points, having no boundaries but the paper you hold, keeping it straight the entire time. With not turns.
If you want to draw out a table, make it have 2 rows, and 6 columns.
Write x in the first column of the first row, and write y in the first column of the second row.
Now, write down a different, random x value, in each column in the first row.
In the second row, in each column, write the y value, that corresponds to the x value given above each individual column, based on the equation
y = 1/2x - 3.
Answer:
neither when you multiply them you get -3y+15 not 12
hope this helps
have a good day :)
Step-by-step explanation:
Answer:
![\left[\begin{array}{ccc}-32\\4\\20\\-36\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D-32%5C%5C4%5C%5C20%5C%5C-36%5Cend%7Barray%7D%5Cright%5D)
Step-by-step explanation:
The product of a scalar times the matrix involves the product of that scalar times each of the elements of the matrix, resulting on the multiplication by "-4" of each of the four elements as shown below. These new product values end up being the new matrix elements.
![-4*\left[\begin{array}{ccc}8\\-1\\-5\\9\end{array}\right] = \left[\begin{array}{ccc}-32\\4\\20\\-36\end{array}\right]](https://tex.z-dn.net/?f=-4%2A%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D8%5C%5C-1%5C%5C-5%5C%5C9%5Cend%7Barray%7D%5Cright%5D%20%3D%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D-32%5C%5C4%5C%5C20%5C%5C-36%5Cend%7Barray%7D%5Cright%5D)
Answer:
a+c
Step-by-step explanation: