Answer:
B
Explanation:
The form feed character code is defined as 12 (0xC inbhexademical), and may be represented as control+L or^L. In a related use, control+L can be used to clear the screen in Unix shells such as bash. In the C programming language ( and other languages derived from C ), the form feed character is represented as '\f'.
Answer:
public class Triangle
{
public static void main( String[] args )
{
show( 5 );
}
public static void show( int n )
{
int i,j,k;
for (i = 0; i < n - 1; i++ )
{
for (j = 0; j < i; j++ )
{
System.out.print( " " );
}
for (k = n - i; k > 0; k-- )
{
System.out.print( "* " );
}
System.out.println();
}
for (i = 0; i < n; i++ )
{
for (j = n - i; j > 1; j-- )
{
System.out.print( " " );
}
for (k = 0; k < i + 1; k++ )
{
System.out.print( "* " );
}
System.out.println();
}
Answer:
Screen flickering is usually caused by an incompatible app or display driver. It could also be caused by a bad HDMI/VGA connection to the monitor.
Hope it helps ! :)
Answer:
Following are the code to the given question:
#include <iostream>//header file
using namespace std;
class Window //defining a class Window
{
private:
int width, height;//defining integer variable
public:
friend ostream& operator << (ostream& stm, Window& width)//defining a friend function that takes two parameters
{
return stm<<"a ("<<width.width<<" x "<<width.height<<") window"; //use return keyword that return its values
}
Window(int width, int height): width(width), height(height)//defining parameterized constructor that inherit width and height in its parameters
{}
};
int main() //Main method
{
Window w(80,90);//calling class constructor
cout<<w;//print object value
return 0;
}
Output:
a (80 x 90) window
Explanation:
In the above code, a class "Window" is defined that uses a friend function "ostream& operator" is declared that uses the "ostrea&" as a data type to hold two-variable "stm and w" in its parameter, and declared the parameterized constructor to hold value by inheriting width and height in its parameters.
Inside the main method, a class object is created that calls the constructor and uses the print method to print object value.