Answer:

Step-by-step explanation:
1.
2 yellow marables of 10 all marables

2.
1 yellow marable of 9 all marables


Simplified it's 576x^8y^7
Answer:
2 seconds
Step-by-step explanation:
Given
h = - 32t² + 64t
When the frisbee lands the height h = 0, that is
- 32t² + 64t = 0 ( multiply through by - 1 )
32t² - 64t = 0 ← factor out 32t from each term
32t(t - 2) = 0
Equate each factor to zero and solve for t
32t = 0 ⇒ t = 0
t - 2 = 0 ⇒ t = 2
t = 0 represents when the frisbee was thrown
and t = 2 when it lands
Hence it takes 2 seconds for the frisbee to land.
Note that f(x) as given is <em>not</em> invertible. By definition of inverse function,


which is a cubic polynomial in
with three distinct roots, so we could have three possible inverses, each valid over a subset of the domain of f(x).
Choose one of these inverses by restricting the domain of f(x) accordingly. Since a polynomial is monotonic between its extrema, we can determine where f(x) has its critical/turning points, then split the real line at these points.
f'(x) = 3x² - 1 = 0 ⇒ x = ±1/√3
So, we have three subsets over which f(x) can be considered invertible.
• (-∞, -1/√3)
• (-1/√3, 1/√3)
• (1/√3, ∞)
By the inverse function theorem,

where f(a) = b.
Solve f(x) = 2 for x :
x³ - x + 2 = 2
x³ - x = 0
x (x² - 1) = 0
x (x - 1) (x + 1) = 0
x = 0 or x = 1 or x = -1
Then
can be one of
• 1/f'(-1) = 1/2, if we restrict to (-∞, -1/√3);
• 1/f'(0) = -1, if we restrict to (-1/√3, 1/√3); or
• 1/f'(1) = 1/2, if we restrict to (1/√3, ∞)
The graph of y = -2 is shown below;
Please observe that y is always -2 for any value of x. Hence the graph is a straight line at the point where you have negative 2 on the vertical axis (y-axis).