Answer:
Answer is 3 because
Step-by-step explanation:
a=2
20*2= 40
40-1 = 39
b = 13
so 39/13 = 3
Answer:
First, we write the augmented matrix.
⎡
⎢
⎣
1
−
1
1
2
3
−
1
3
−
2
−
9
|
8
−
2
9
⎤
⎥
⎦
Next, we perform row operations to obtain row-echelon form.
−
2
R
1
+
R
2
=
R
2
→
⎡
⎢
⎣
1
−
1
1
0
5
−
3
3
−
2
−
9
|
8
−
18
9
⎤
⎥
⎦
−
3
R
1
+
R
3
=
R
3
→
⎡
⎢
⎣
1
−
1
1
0
5
−
3
0
1
−
12
|
8
−
18
−
15
⎤
⎥
⎦
The easiest way to obtain a 1 in row 2 of column 1 is to interchange \displaystyle {R}_{2}R
2
and \displaystyle {R}_{3}R
3
.
Interchange
R
2
and
R
3
→
⎡
⎢
⎣
1
−
1
1
8
0
1
−
12
−
15
0
5
−
3
−
18
⎤
⎥
⎦
Then
−
5
R
2
+
R
3
=
R
3
→
⎡
⎢
⎣
1
−
1
1
0
1
−
12
0
0
57
|
8
−
15
57
⎤
⎥
⎦
−
1
57
R
3
=
R
3
→
⎡
⎢
⎣
1
−
1
1
0
1
−
12
0
0
1
|
8
−
15
1
⎤
⎥
⎦
The last matrix represents the equivalent system.
x
−
y
+
z
=
8
y
−
12
z
=
−
15
z
=
1
Using back-substitution, we obtain the solution as \displaystyle \left(4,-3,1\right)(4,−3,1).First, we write the augmented matrix.
⎡
⎢
⎣
1
−
1
1
2
3
−
1
3
−
2
−
9
|
8
−
2
9
⎤
⎥
⎦
Next, we perform row operations to obtain row-echelon form.
−
2
R
1
+
R
2
=
R
2
→
⎡
⎢
⎣
1
−
1
1
0
5
−
3
3
−
2
−
9
|
8
−
18
9
⎤
⎥
⎦
−
3
R
1
+
R
3
=
R
3
→
⎡
⎢
⎣
1
−
1
1
0
5
−
3
0
1
−
12
|
8
−
18
−
15
⎤
⎥
⎦
The easiest way to obtain a 1 in row 2 of column 1 is to interchange \displaystyle {R}_{2}R
2
and \displaystyle {R}_{3}R
3
.
Interchange
R
2
and
R
3
→
⎡
⎢
⎣
1
−
1
1
8
0
1
−
12
−
15
0
5
−
3
−
18
⎤
⎥
⎦
Then
−
5
R
2
+
R
3
=
R
3
→
⎡
⎢
⎣
1
−
1
1
0
1
−
12
0
0
57
|
8
−
15
57
⎤
⎥
⎦
−
1
57
R
3
=
R
3
→
⎡
⎢
⎣
1
−
1
1
0
1
−
12
0
0
1
|
8
−
15
1
⎤
⎥
⎦
The last matrix represents the equivalent system.
x
−
y
+
z
=
8
y
−
12
z
=
−
15
z=1
Using back-substitution, we obtain the solution as \displaystyle \left(4,-3,1\right)(4,−3,1).
Answer:
-1.2
Step-by-step explanation:
Given that the designer also programs a bird with a path that can be modeled by a quadratic function.
The bird starts at the vertex of the path at (0, 20) and passes through the point (10, 8).
If we treat this curve as line joining these two points then we can find the slope by the formula
Slope = change in y coordinate/change in x coordinate
Here the points given are
(0,20) and (10,8)
Slope of the line that represents the turtle's path
=-1.2
Answer: y = -2x + 16
Explanation:
Use point slope form:
(y1 - y) = m(x1 - x)
y1 = 6 and x1 = 5 and m = -2
6 - y = -2(5 - x)
6 - y = -10 + 2x
-y = 2x - 10 - 6
-y = 2x - 16
y = -2x + 16
The other side is x^2+9
x^3-27/x-3= x^2+9