Answer:
32 i think
Step-by-step explanation:
its 16 cm, so 2 full rotations would be 16 times 2
which is 32
Answer:number 1 is x<6750number 2 is $22.05 number 3 is $105
Step-by-step explanation:
Answer:
Perpendicular
Step-by-step explanation:
Answer:
- 7 magnets
- 2 robot figurines
- 1 pack of freeze-dried ice cream
Step-by-step explanation:
The greatest common factor of 24, 48, and 168 is 24, so 24 gift bags can be made. Each will have 1/24 of the number of gift items of each type that are available.
In each bag are ...
- 1/24 × 168 magnets = 7 magnets
- 1/24 × 48 robot figurines = 2 robot figurines
- 1/24 × 24 packs of ice cream = 1 pack of ice cream
_____
One way to find the greatest common factor (GCF) is to consider whether the smallest number divides all the numbers. If so (as here), then that is the GCF. If not, then consider the smallest difference between any pair of numbers, to see if it divides all of the numbers. If not, then test the smallest positive remainder from any of those divisions. Repeat until you have found a common divisor (which may be 1).
Answer:
Vectors are usually described in terms of their components in a coordinate system. Even in everyday life we naturally invoke the concept of orthogonal projections in a rectangular coordinate system. For example, if you ask someone for directions to a particular location, you will more likely be told to go 40 km east and 30 km north than 50 km in the direction 37° north of east.
In a rectangular (Cartesian) xy-coordinate system in a plane, a point in a plane is described by a pair of coordinates (x, y). In a similar fashion, a vector
→
A
in a plane is described by a pair of its vector coordinates. The x-coordinate of vector
→
A
is called its x-component and the y-coordinate of vector
→
A
is called its y-component. The vector x-component is a vector denoted by
→
A
x. The vector y-component is a vector denoted by
→
A
y. In the Cartesian system, the x and y vector components of a vector are the orthogonal projections of this vector onto the x– and y-axes, respectively. In this way, following the parallelogram rule for vector addition, each vector on a Cartesian plane can be expressed as the vector sum of its vector components:
Step-by-step explanation: