This would be modeled by a translation 1 unit down and a 270° clockwise rotation.
Each of these points has the x and y values switched, with the y value one less than that of the preimage and negated. Taking one off the y-value is a translation 1 down; negating the y and switching it and x is a 270° clockwise rotation.
If you would like to calculate 1/10 of what number is 0.04, you can do this using the following steps:
1/10 of what number is 0.04
1/10 * x = 0.04 /*10
x = 0.04 * 10
x = 0.4
Result: 1/10 of 0.4 is 0.04.