Answer:
Step-by-step explanation:
-5-0
2+2
-5/4 is your answer, D
y2-y1/x2-x1
Answer:
D
I guess you just have to add them
Answer:
The quotient is 0. 0625 and the empty boxes in remainder are 4 and 8 respectively
Step-by-step explanation:
Given:
or 1 divided by 16
Step 1: dividend is 1 and divisor 16 it is not divisible by 16 so the Quotient is 0 remainder is 1 .
Step 2: taking the decimal point above now dividend is 10 and divisor is 16 so it is again not divisible by 16 so the quotient is 0.0 and remainder is 10 now bringing next 0 in remainder so the dividend becomes 100.
Step 3: now dividend is 100 and divisor is 16 which is divisible by 16 by 6 times which is 96 so the Quotient becomes 0.06 and remainder becomes 4 now bringing next 0 in remainder so the dividend becomes 40.
Step 4: now dividend is 40 and divisor is 16 which is divisible by 16 by 2 times which is 32 so the Quotient becomes 0.062 and remainder becomes 8 now bringing next 0 in remainder so the dividend becomes 80.
Step 5: now dividend is 80 and divisor is 16 which is divisible by 16 by 5 times which is 80 so the Quotient becomes 0.0625 and remainder becomes 0
Answer:
We know that the total area under the normal curve is 100%. According to the empirical rule of Normal distribution:
Approximately, 68% of data lies within
standard deviations of mean.
Approximately, 95% of data lies within
standard deviations of mean.
Approximately, 99.7% of data lies with
standard deviations of mean,
Therefore, in a normal curve, roughly 95% of all cases fall within plus or minus two standard deviations.
Let me tell you the process so that you get to the answer
Remember first that the area of a regular polygon with x sides has each of them a length which can be represented by y
<span>A = 1/4 * xy^2 * Cot(180/x) </span>
<span>The purpose is to solve for y, so we get </span>
<span>y^2 = 4A/(xCot(180/x)) </span>
<span>y = √(4A/(xCot(180/x)))
The thing we need to change is A in the previous formula and with that we can use the equaation to be a constant. This could be represented by Z
</span><span>Z = √(4/(xCot(180/x)))
so
</span><span>Y = Z√A
</span><span>If we increase area by a factor s, y increases by a factor of √x.
</span>So if you want to know the triple then you need to increase it by <span> √3 </span> <span> </span>