Answer:
Essentially additive editing and stringing “the good stuff” together, whereas subtractive is more about stringing all your raw footage together and “removing the bad stuff”
Additive editing feels confident and concerned with the pursuit of a specific, existing vision. And it’s faster. Subtractive editing feels like a deeper listening to what the footage is saying, and holding on to many potential permutations.
Explanation:
Addictive editing - creating a program from raw footage by starting by starting with nothing and adding selected components
Subtraction editing - creating a program by removing redundant or poor quality material from the original footage
Answer:
Explanation:
One group of students did an experiment to study the movement of ocean water. The steps of the experiment are listed below.
Fill a rectangular baking glass dish with water.
Place a plastic bag with ice in the water near the left edge of the dish.
Place a lighted lamp near the left edge of the dish so that its light falls directly on the plastic bag.
Put a few drops of ink in the water.
The student did not observe any circulation of ink in the water as expected because the experiment had a flaw. Which of these statements best describes the flaw in the experiment? (2 points)
Not enough ink was added.
Not enough water was taken.
The dish was too small for the experiment.
The lamp and the ice bag were at the same place.
Answer:
True.
Explanation:
A platform can be defined as a computing environment for building and executing sets of code in a software application or program such as an application programming interface (API).
The two parts of the platform used to run an application software are both hardware and operating system (software).
A hardware platform can be defined as a collection of hardware that are compatible with each other and the software application or program to be executed. All hardware platforms have their respective low level or high level machine language that are compatible with the software application. Some examples of a hardware platform are x86, i860, MIPS, video game consoles (joysticks), IBM Z, ARM, unisys, powerpc, SPARC etc.
An operating system platform is a system software pre-installed on a computing device to manage or control software application, computer hardware and user processes. Some examples of an operating system are QNX, Linux, OpenVMS, MacOS, Microsoft windows, IBM, Solaris, VM etc.
Hence, any task done by software can also be done using computer hardware, and any operation performed directly by hardware can be done using software.
Answer:
Java's bytecode
Explanation:
To execute its operations, java programming languages uses bytecodes.
These bytecodes are literally instructions of a java virtual machine (or JVM). They are generated in form of a class file as soon as the java program is ran and executed. In other words, the java compiler compiles the code and generates the bytecode.
As soon as the bytecode is generated, it can be transferred to a different machine and platform completely and one can run this bytecode on this different machine.
0001010010100000?
Hopefully I'm right