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Alinara [238K]
3 years ago
5

I tried. Help ASAP please!

Mathematics
1 answer:
Umnica [9.8K]3 years ago
7 0
Fam it’s D because I said so
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Tony needs to buy some pencils.Brand A has a pack of 28 pencils for 5.29 dollars. Brand B has a pack of 48 pencils for 8.47 doll
Shalnov [3]

Answer: Brand A is the best buy.

Step-by-step explanation:

Brand A has a pack of 28 pencils for 5.29 dollars. This means that the unit cost of one pencil in Brand A would be

5.29/28 = 0.2$ per pencil rounded up to the nearest tenth.

Brand B has a pack of 48 pencils for 8.47 dollars. This means that the unit cost of one pencil in Brand B would be

8.47/48 = $0.8 per pencil rounded up to the nearest tenth.

Since $0.2 is lesser than $0.8, it means that Brand A is the best buy.

5 0
4 years ago
C/2 = -14<br> Solve for c
DerKrebs [107]

Answer:

c= -14*2  (inverse operation for division)

c= -28

6 0
3 years ago
Read 2 more answers
Wolfrich lived in Portugal and Brazil for a total period of 14 months in order to learn Portuguese. He learned an average of 130
Ghella [55]
He lived 9 months in Portugal and 5 months in Brazil. This is because 130*9 + 150*5 = 1920.
7 0
4 years ago
The point that is not on the straight line y= 2x-1
Stels [109]
-2 is the x coordinate and 7 is the y coordinate. If you plug them into the equation y= 2x - 1, you end up with 7 = 2(-2) - 1; 7 = -4 -1; 7 = -5 which isn’t true so you know that point isn’t on the line.

For example, let’s say you have an x coordinate for a point on the line but need to figure out what the y coordinate is. Let’s say x = 3. You plug 3 in for x in the equation y = 2x -1 and solve for y.

So y = 2(3) -1 which is y = 6-1 which is y = 5 So the answer would be (3,5) (x-coordinate, y-coordinate). You can check your answer by plugging 5 into the equation for y and solving for x.

If you take (3,5) and plug them into the equation, y = 2x - 1, 5 = 2(3) - 1 which is 5 = 6 - 1 which is 5 = 5. You know the coordinates (3,5) belong to a point on the line because the equation matches.

I went the long way around on the explanation and I hope I didn’t confuse you!
7 0
3 years ago
Consider an experiment involving the game spinner pictured below. A 20 trial experiment is conducted to determine the probabilit
Nookie1986 [14]

Answer: 1/4

Step-by-step explanation:

To determine the probability of landing on blue, you divide by the total number of spins.

In this experiment, the probability of the spinner landing on blue after 20 spins would be 15%.

This makes the probability of landing on blue to be:

Pr (landing on blue) / Pr (total trials) = 5/20

This gives 1/4

4 0
4 years ago
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