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gladu [14]
3 years ago
13

Write a program that reads in ten numbers from the user and displays the distinct numbers. If a number entered by the user appea

rs multiple times, your program needs to filter the repeated numbers and therefore displaying the repeated numbers only once. For example, if the user enters the number 1, 4, 6, 1, 8, 4, 2, 1, 3,9 then the output of your program should be: 1, 4, 6, 8, 2, 3, 9.
Computers and Technology
1 answer:
Jobisdone [24]3 years ago
7 0

Answer:

Here you go :)

Explanation:

Change this however you'd like:

array = []

for n in range(10):

   x = int(input("Enter integer: "))

   array.append(x)

dup = set(array)

print(", ".join(str(i) for i in dup))

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The set of folders and subfolders that MATLAB searches through to locate a command or M-file is called the ___________.(fill in
Oduvanchick [21]

Answer:

<u>path</u>

Explanation:

The sub-folders and folders set that MATLAB searches through in order to locate M-file or a command is known as the path.

These files are stored in the user path which is stored in the user path directory in it.

We usually run the function , i.e., user path function in order to know the location of the folder stored or command or the M-file.

7 0
3 years ago
OBJECTIVE This project will familiarize you with the use of pthreads, pthread mutexes and pthread condition variables. Your prog
zysi [14]

Answer:

Check the explanation

Explanation:

/*

This program will simulate a tunnel with a limit of how many cars may move through it,

and will also simulate the cars going north and south-bound through the tunnel. We will

use pthreads, pthread mutexes, and pthread condition variables to simulate this.

*/

#include <iostream>

#include <fstream>

#include <sstream>

#include <string>

#include <unistd.h>

#include <stdio.h>

#include <stdlib.h>

#include <unistd.h>

#include <pthread.h>

#include <string.h>

#include <signal.h>

#include <sys/types.h>

using namespace std;

#define MAXTHREADS 128

static int maxCarsInTunnel;

static int maxNCarsInTunnel;

static int maxSCarsInTunnel;

static int totalNCars;

static int totalSCars;

static int currentCarsInTunnel;

static int currentNCarsInTunnel;

static int currentSCarsInTunnel;

static int numCarsWaiting;

static pthread_mutex_t lockAccess = PTHREAD_MUTEX_INITIALIZER;

static pthread_cond_t cond = PTHREAD_COND_INITIALIZER;

void *northCar(void *arg);

void *southCar(void *arg);

struct car {

int carNo;

int travelTime;

bool waited;

};

int main() {

pthread_t cartid[MAXTHREADS];

int storage = 0;

cin >> maxCarsInTunnel;

cin >> maxNCarsInTunnel;

cin >> maxSCarsInTunnel;

cout << "Maximum number of cars in the tunnel: " << maxCarsInTunnel << endl;

cout << "Maximum number of northbound cars: " << maxNCarsInTunnel << endl;

cout << "Maximum number of southbound cars: " << maxSCarsInTunnel << endl;

unsigned int arrival_time;

char direction;

unsigned int traversal_time;

struct car argList;

while (cin >> arrival_time >> direction >> traversal_time) {

sleep(arrival_time);

 

argList.travelTime = traversal_time;

argList.waited = false;

if (direction == 'N') {

totalNCars++;

argList.carNo = totalNCars;

pthread_create(&cartid[storage], NULL, northCar, (void *) &argList);

}

else if (direction == 'S') {

totalSCars++;

argList.carNo = totalSCars;

pthread_create(&cartid[storage], NULL, southCar, (void *) &argList);

}

storage++;

}

for (int i = 0; i < storage; i++) {

pthread_join(cartid[i], NULL);

}

cout << totalNCars << " northbound car(s) crossed the tunnel." << endl;

cout << totalSCars << " southbound car(s) crossed the tunnel." << endl;

cout << numCarsWaiting << " car(s) had to wait." << endl;

return 0;

}

void *northCar(void* arg) {

int tunnelTime;

int carNum;

bool wait;

struct car *argptr;

argptr = (struct car *) arg;

tunnelTime = argptr->travelTime;

carNum = argptr->carNo;

wait = argptr->waited;

pthread_mutex_lock(&lockAccess);

cout << "Northbound car # " << carNum << " arrives at the tunnel." << endl;

while (currentNCarsInTunnel >= maxNCarsInTunnel || currentCarsInTunnel >= maxCarsInTunnel) {

if (wait == false) {

wait = true;

numCarsWaiting++;

}

pthread_cond_wait(&cond, &lockAccess);

}

 

currentNCarsInTunnel++;

currentCarsInTunnel++;

cout << "Northbound car # " << carNum << " enters the tunnel." << endl;

pthread_cond_signal(&cond);

pthread_mutex_unlock(&lockAccess);

sleep(tunnelTime);

pthread_mutex_lock(&lockAccess);

cout << "Northbound car # " << carNum << " exits the tunnel." << endl;

currentNCarsInTunnel--;

currentCarsInTunnel--;

 

pthread_cond_broadcast(&cond);

pthread_mutex_unlock(&lockAccess);

}

void *southCar(void* arg) {

int tunnelTime;

int carNum;

bool wait;

struct car *argptr;

argptr = (struct car *) arg;

tunnelTime = argptr->travelTime;

carNum = argptr->carNo;

wait = argptr->waited;

pthread_mutex_lock(&lockAccess);

cout << "Southbound car # " << carNum << " arrives at the tunnel." << endl;

while (currentSCarsInTunnel >= maxSCarsInTunnel || currentCarsInTunnel >= maxCarsInTunnel) {

if (wait == false) {

wait = true;

numCarsWaiting++;

}

pthread_cond_wait(&cond, &lockAccess);

}

currentSCarsInTunnel++;

currentCarsInTunnel++;

cout << "Southbound car # " << carNum << " enters the tunnel." << endl;

pthread_cond_signal(&cond);

pthread_mutex_unlock(&lockAccess);

sleep(tunnelTime);

pthread_mutex_lock(&lockAccess);

cout << "Southbound car # " << carNum << " exits the tunnel." << endl;

currentSCarsInTunnel--;

currentCarsInTunnel--;

pthread_cond_broadcast(&cond);

pthread_mutex_unlock(&lockAccess);

}

Kindly check the attached images below to see the code screenshot and code output.

8 0
4 years ago
On the 74ls74 d flip-flop, the clk input has a small triangle. the pr (preset) and clr (clear) inputs have a circle. what do the
topjm [15]
The triangle indicates that the clock signal is an edge-triggered signal.
The circle indicates that the signal is low-active (ie., inverted).
The 74LS74 has a positive-edge trigger clock (low to high).
7 0
4 years ago
In object-oriented programming, what is a constructor?
hjlf

A constructor in object-oriented programming is a special method of a class or structure that initializes an object of that type. Basically, it resembles an instance method that usually has the same name as the class. In simple terms, it is a subroutine called to create an object.






3 0
4 years ago
I need help 40 points and brainless
marta [7]

Answer:

the answer is 50

Explanation:

hope that helped

3 0
3 years ago
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