The amount of data that can be read from the socket in bytes at most.
<h3>What is socket?</h3>
- Using socket endpoints on top of the operating system, the "socket" module specifies how server and client machines can communicate at the hardware level.
- Both connection-oriented and connectionless network protocols are supported by the "socket" API.
- Using socket endpoints on top of the operating system, the "socket" module specifies how server and client machines can communicate at the hardware level.
- Both connection-oriented and connectionless network protocols are supported by the "socket" API.
- An implementation of sockets in a library allows you to use them in your software for Internet communication.
To learn more about socket, refer to:
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The following cose will be used to copy assignment operator for CarCounter
<u>Explanation:</u>
Complete Program:
#include <iostream>
using namespace std;
class CarCounter
{
public:
CarCounter();
CarCounter& operator=(const CarCounter& objToCopy);
void SetCarCount(const int setVal)
{
carCount = setVal;
}
int GetCarCount() const
{
return carCount;
}
private:
int carCount;
};
CarCounter::CarCounter()
{
carCount = 0;
return;
}
// FIXME write copy assignment operator
/* Your solution goes here */
CarCounter& CarCounter::operator=(const CarCounter& objToCopy)
{
if(this != &objToCopy)
carCount = objToCopy.carCount;
return *this;
}
int main()
{
CarCounter frontParkingLot;
CarCounter backParkingLot;
frontParkingLot.SetCarCount(12);
backParkingLot = frontParkingLot;
cout << "Cars counted: " << backParkingLot.GetCarCount();
cout << endl << endl;
system("pause");
return 0;
}
You need some more criteria. Is this a webpage? If so.. What language(s) are applicable for writing your web application. My profession is systems development, do I do a lot of fronte-end/ back-end development. I don't mind helping, just need some more information. If not what resource does this need to be created in?
Answer:
The answer is "For the stop and wait the value of S and R is equal to 1".
Explanation:
- As we know that, the SR protocol is also known as the automatic repeat request (ARQ), this process allows the sender to sends a series of frames with window size, without waiting for the particular ACK of the recipient including with Go-Back-N ARQ.
- This process is mainly used in the data link layer, which uses the sliding window method for the reliable provisioning of data frames, that's why for the SR protocol the value of S =R and S> 1.
Answer:
B) security as a service I'm just doing the work