Answer:
You could think about this in several ways with several approaches.
- Survey
- User testing in groups
- On the actual registration program, 3 questions pop up
With general open ended questions and by talking to users
Explanation:
- Demographics
- Ask them what they like about the registration program
- What they use the registration for
- What they would do to improve it
[B], developing the art style guide and production plan.
It wouldn't be [A], because patches are released to consumers of the game, to fix bugs and add new content, which won't be done until post-production.
It wouldn't be [C] either, as it is also post-production, because you are sending the game to produced, packaged and shipped, meaning the game has already been pretty much fully developed.
Answer:
#include <stdio.h>
int main()
{
for (int n = 12; n > 0; n--) {
printf("%d x 2 = %d\n", n, n * 2);
}
}
Explanation:
Only one loop.
Answer:
Clipper Chip Kerberos National Information Infrastructure (NII)
Explanation:
The Clipper chip was developed by the NSA (National Security Agency) for enciphering and deciphering messages. It was promoted for voice transmission in telecommunications companies. The Clipper chip was announced in 1993, not all consumers and manufacturers embraced it and only last to 1996.
This is true for most modern computers