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Svetradugi [14.3K]
3 years ago
12

Evaluate 5v + w for v = 4 and w = 16. Show work.

Mathematics
1 answer:
Georgia [21]3 years ago
5 0

Answer:

36

Step-by-step explanation:

5(4)+16=20+16=36

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9,6,3,0,-3,-6 work out the nth term (it decrease by the same amount each time)
Shkiper50 [21]

Answer:

-3n+11 or 3n+11 or 3n-11 one of those

Step-by-step explanation:

8 0
3 years ago
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Round off the following numbers to two decimal places <br> 1.2.1) 0,77677<br> 1.2.2) 34,2784682
andre [41]
1) 0.78
2) 34.28
This is because the number in the 3rd decimal place for both numbers is 5 or above so it is rounded up rather than down.
8 0
3 years ago
Which is the correct input-output table for the function ?
alekssr [168]
Do you have any options? 
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3 years ago
Use the Central Limit Theorem to find a mean given a probability Question A video game company sells an average of 132 games a m
aev [14]

Answer:

The number of games must a store sell in order to be eligible for a reward is 135.

Step-by-step explanation:

Let the random variable <em>X</em> represent the number of video games sold in a month by the sores.

The random variable <em>X</em> has a mean of, <em>μ</em> = 132 and a standard deviation of, <em>σ</em> = 9.

It is provided that the company is looking to reward stores that are selling in the top 7%.

That is, P (\bar X > \bar x) = 0.07.

The <em>z</em>-score related to this probability is, <em>z</em> = 1.48.

Compute the number of games must a store sell in order to be eligible for a reward as follows:

z=\frac{\bar x-\mu}{\sigma/\sqrt{n}}

\bar x=\mu+z\cdot \sigma/\sqrt{n}

   =132+1.48\times (9/\sqrt{36})\\\\=132+2.22\\\\=134.22\\\\\approx 135

Thus, the number of games must a store sell in order to be eligible for a reward is 135.

5 0
3 years ago
Will give brainlist Very unlikely answer choices: A. 1 B. 0.01 C. 0.9 D. 0 E. 0.6 F. 0.5 G. 0.35
emmasim [6.3K]

Answer:

B) 0.01

Step-by-step explanation:

If they want to know which one is very unlikely, you could turn them into percents.

1=100%

0.01=1%

0.9=90%

0=0%

0.6=60%

0.5=50%

0.35=35%

Since 0% is "impossible", not just "very unlikely", I'd go with 1%, which is B) 0.01

This is assuming I'm understanding your question correctly, since it doesn't actually ask a question.

5 0
4 years ago
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