The probability that a 2 or 3 is rolled at least once is 0.14.
<h3>
Probability of not rolling a 2 or 3 in a single die roll of two dice</h3>
when a six die is rolled once there is 11/12 probability of not rolling 2 or 3.
rolling a six sided die two times, p(2 or 3)' = 11/12
rolling a six sided die four times, p(2 or 3)' = (11/12)² = 121/144
the probability that a 2 or 3 is rolled at least once is calculated as follows;
P = 1 - p(2 or 3)'
P = 1 - 121/144
P = 20/144
P = 0.14
Thus, the probability that a 2 or 3 is rolled at least once is 0.14.
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Answer: The answer is 715 minutes more.
Step-by-step explanation:
1500-785=715
Double check::::::::::::
715+785=1500
The scale factor that Ivory used to create their scaled copy is;
<u><em>Scale is 1 interval on graph represents 4 units of the rectangle. This is 1:4 ratio.</em></u>
- From the given image, we can see that the y-axis of the rectangle has 3 intervals while the x-axis has 1 intervals
- Now, from the image, we are told that the area of the scaled copy is 48 square units.
What this means is that the area of the triangle she is trying to represent with that graph is 48 square units.
- Now, if one interval of the graph is x-units, then it means;
length; y-axis = 3x units
width; x-axis = x units
- Area of a rectangle is given by;
Area = Length × width
Thus;
3x * x = 48
3x² = 48
x² = 48/3
x² = 16
x = √16
x = 4
<em>Thus, 1 interval on the graph represents 4 units of the rectangle.</em>
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I believe the answer is 3.
If you would like me to show my work please reply saying so.
Sorry if I'm wrong, but I hope this helps.
4(3x - 6) +15 = 27
Distributive Property
12x + -24 + 15 = 27
Add the two constants (numbers without variables)
12x + -9 = 27
Because 9 is negative, add 9 to both sides.
12x = 36
Divide both sides by the coefficient (number with x)
x = 3
Combine like terms the variables first. 4b-15b=-11b
-7+3=-4
-11b-4