Y + 4x < 8
y < -4x + 8
2 points that satisfy this are (0,8) and (2,0)....and those happen to be ur x and y intercepts (where the line crosses the x and y axis)
graph...so go ahead and plot ur x and y intercepts (0,8) and (2,0).....ur slope is - 4.....so start at ur y int (0,8) and go down 4 spaces, and to the right 1...plot that point, then go down 4 spaces and to the right 1, then plot that point...keep doing this and u will have ur line...u should have crossed the x axis at (0,2)......ur line will be a dashed line since the problem has no equal sign.... the shading will go below the line because it is less then.
y - 3 > = 1/2x
y > = 1/2x + 3
2 points that satisfy this are : (0,3) and (-6,0)...ur x and y intercepts
graph : plot ur intercepts (0,3) and (-6,0)....u have a slope of 1/2...so start at ur x intercept (-6,0) and go up 1 space, and to the right 2 spaces, plot that point...then go up 1 and to the right 2, plot that point...keep doing this and u will cross the y axis at (0,3)....this line will be a solid line....the shading will go above the line.
Answer:
(a) 7.6%
(b) 46.2% 42.4%
Step-by-step explanation:
(a)According to the definition of Continuous probability distribution



⇒ 0.19 × 0.4 = F(69.2) - F(68.8)
⇒ F(69.2) - F(68.8) = 0.076
⇒ 7.6%
(b) Given F(69) = 0.5



⇒ 0.19 × 0.2 = F(69) - F(68.8)
⇒ F(68.8) = 0.5 - 0.038 = 0.462
⇒ 46.2%



⇒ 0.19 × 0.4 = F(69) - F(68.8)
⇒ F(68.8) = 0.5 - 0.076 = 0.424
⇒ 42.4%
Step-by-step explanation: In geometry, a vertex is where two rays share a common endpoint or where they interest each other.
The rays are called the sides of the angle and
common endpoint is called the vertex.
The vertex is very important when naming angles because
the vertex is always at the center when naming the angle.
Below is an example of two rays that share a
common endpoint which is called the vertex.