If you would like to find the value of a in the polynomial, you can do this using the following steps:
(y - 4)(y^2 + 4y + 16) = y^3 + 4y^2 + 16y - 4y^2 - 16y - 64 = y^3 + 4y^2 + ay - 4y^2 - ay - 64
a = 16
The correct result would be 16.
Answer:
6
Step-by-step explanation:
1. One comes first, two comes second, and three comes last.
2. one comes first, two comes last, and three comes second.
3. One comes second, Two comes first, and three comes last.
4. One come last, Two comes first, and three comes second.
5. One comes second, Two comes last, Three comes first.
6. One comes last, Two comes second, and Three comes first.
Subtract c and then x = y - c
And that's it!
Answer:
A.
two rays that share a common endpoint called the vertex
Step-by-step explanation:
In Euclidean geometry, an angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle.
C=2πr
r=C/(2π), now the surface area is:
A=4πr^2, using r found above we have:
A=4πC^2/(4π^2)
A=C^2/π, we are given that C=28 so:
A=28^2/π in^2
A=784/π in^2
A≈250 in^2 (to nearest square inch)