In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer is: Dispersants
Explanation:
Dispersants keep contaminants (e.g. soot) suspended in the oil to prevent them from coagulating. Anti-foam agents inhibit the production of air bubbles and foam in the oil which can cause a loss of lubrication, pitting, and corrosion where entrained air and combustion gases contact metal surfaces.
So that's why the answer is: Dispersants
I'd go for (C) similarly but not exactly sizedBasically, to explain an orifice tube in Layman’s context, it
is a car’s air conditioning system and is the exact place where the cold
happens. Not all orifice tubes are standard sized and this means that different
model vehicles use different sizes. These tubes are often color-coded for easy
identification.
<span>Truth tables are diagrams used in mathematics and logic to help describe the truth of an entire expression based on the truth of its parts.
A truth table shows all the possible combinations (outputs) that can be produced from the given inputs. They are mainly used in Boolean algebra.</span>