Answer:
Often, the simplest way to solve "ax2 + bx + c = 0" for the value of x is to factor the quadratic, set each factor equal to zero, and then solve each factor. But sometimes the quadratic is too messy, or it doesn't factor at all, or you just don't feel like factoring. While factoring may not always be successful, the Quadratic Formula can always find the solution.
The Quadratic Formula uses the "a", "b", and "c" from "ax2 + bx + c", where "a", "b", and "c" are just numbers; they are the "numerical coefficients" of the quadratic equation they've given you to solve.
Answer:
false
Step-by-step explanation:
i dont understand kinda
but if you add it,
88<106
so false
1/2*1/3 = 1/6
1/6 is already in its simplest form.
Answer:
5x + 2y + z
Step-by-step explanation:
The perimeter of a polygon is the sum of the lengths of all the sides of the polygon. This polygons has 8 sides. Their lengths are:
x, x, x, x, x, y, y, z
The perimeter of the polygon is the sum of the lengths shown above.
perimeter = x + x + x + x + x + y + y + z
The expression above can be simplified by combining like terms.
perimeter = 5x + 2y + z