Answer:
1. 3
2. -2.5+3= .5
3. <__________________>
-5 -4 -3 -2 -1 0 1 2 3 4 5
^ ^ ^
Step-by-step explanation:
When you add 3 to -2.5, the result is a positive .5. I wasn't sure what the number line meant, so I did my best
Answer:
Step-by-step explanation:
f * g = (x^2 + 3x - 4) (x+4)
open bracket
x((x^2 + 3x - 4) + 4 (x^2 + 3x - 4)
x³ +3x²-4x+x²+12x-16
x³+3x²+x²-4x+12x-16
x³+4x²+8x-16 (domain is all real numbers.
f/g = (x^2 + 3x - 4)/(x+4)
factorising (x^2 + 3x - 4)
x²+4x-x_4
x(x+4) -1 (x+4)
(x+4)(x-1)
f/g = (x^2 + 3x - 4)/(x+4) =(x+4)(x-1)/(x+4) = (x-1)
Before factorisation, this was a rational function so the domain is all real numbers excluding any value that would make the denominator equal zero.
Hence I got x - 1, and x cannot equal -4
So the domain is just all real numbers without -4
Answer:
Step-by-step explanation:
When Riko left his house, Yuto was 5.25 miles along the path.
Average speed of Riko = 0.35 miles per minute
Average speed of Yuto = 0.25 miles per minute
First we will calculate the time in which Riko will catch Yuto on the track.
Relative velocity of Riko as compared to Yuto will be = velocity of Riko - velocity of Yuto
= 0.35 - 0.25
= 0.10 miles per minute
Now we this relative velocity tells that Riko is moving and Yuto is in static position.
By the formula,
Average speed = 
0.10 = 
t = 
t = 52.5 minutes
Now we know that Rico will catch Yuto in 52.5 minutes. Before this time he will be behind Yuto.
So duration of time in which Rico is behind Yuto will be 0 ≤ t ≤ 52.5
Here time can not be less than zero because time can not be with negative notation. It will always start from 0.
That would be 40%
Explanation:
2 divided by 5= 0.4
Move the decimal to the right twice is 40%
Answer:
The diagonals of a square are perpendicular.
Step-by-step explanation: