Answer:
Neither
Step-by-step explanation:
Answer:
Step-by-step explanation:
"For a polynomial, no matter how many terms it has, always check for a greatest common factor (GCF) first. Literally, the greatest common factor is the biggest expression that will go into all of the terms. Using the GCF is like doing the distributive property backward.
If the equation is a trinomial — it has three terms — you can use the FOIL method for multiplying binomials backward.
If it’s a binomial, look for difference of squares, difference of cubes, or sum of cubes.
Finally, after the polynomial is fully factored, you can use the zero product property to solve the equation."
Hello!
Explanation:
Slope-intercept form: → 
m: represents the slope and is constant.
b: represents the y-intercept.
You had to used their rise/run.








<u><em>So, therefore the slope is 3.</em></u>
Hope this helps!
Answer:
Step-by-step explanation:
Cost of toy =100
Selling price = 90
Loss = 100
Loss in percentage = 10/90*100
Loss in %= 11.11
Just follow these steps:
1. Multiply normally, ignoring the decimal points.
2. Then put the decimal point in the answer - it will have as many decimal places as the two original numbers combined.