1. The emotion would be shock and the author wants to create a reaction of realisation in the reader because of the statistics used.
2.The word 'addicted' gives a bias that the author may be older and not understand the enjoyment of video games. Examples 'disturbing' and 'serious'
Thats like a summary. Add more detail to these >.<
rememder everything they said
<span>✐ </span>Personification is the usage of language that makes something act like a human being.
✹ The car belched and coughed as it lurched into life.
Answer: Letter A<span>
Hope that helps. -UF aka Nadia </span>
An antagonist of a story or movie is always the person who provides the conflict because the oppose whatever the protagonist is proposing.