A and B.
60/100 • p = 9 will give you 60 % of the test questions
0.6p = 9 will also give you 60% of the test questions
60 - p = 9 will take away 60 questions from the test making it wrong
60+p = 9 will add 60 questions to the test making it wrong
9+p = 60 will add 9 questions to the test making it wrong
Answer:
Independent Variable: Jazz music
Dependent Variable: Sleeping Time
Experimental Group: people sleeping with jazz music
Control Group: people sleeping without jazz music
3 constants:
No of people in group
Jazz music
Sleep
Step-by-step explanation:
The independent variable is the one which is not altered by any outer influence. For example the jazz music will not be interrupted by the sleeping habits of people.
The dependent variable is the one which is affected by external changes such as sleeping time is afffected by external music or noises.
Experimental group on which experiment is being carried out.
Control group is which determines the changes in experimental group.
Constants which do not change for the number of experiment, could be number of people, type of jazz music, volume of jazz music also sleep is a constant .
See the attached image for the graph. The piecewise function is simply a collection of functions glued together to form a sort of "frankenstein function" of sorts. Here's how it works. If x is between 0 and 1 (including 0 but excluding 1), then f(x) = -2 for all x values mentioned. This is exactly what the first row of the piecewise function says. Then the second line says "if x is between 1 and 2, including both endpoints, then f(x) = 3-x". Finally the last line says f(x) = 1 as long as x is larger than 1 but smaller than 4. The value x = 4 is allowed for this piece but x = 1 is not allowed.
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Now onto function evaluation. We want to evaluate f(1) so we need to find f(x) when x = 1. If x = 1, then we'll use the second piece because the first piece excludes x = 1. So
f(x) = 3-x
f(1) = 3-1
f(1) = 2
is the first answer for the function evaluation section.
The value of f(3) is equal to 1 since we resort to using the third piece of the piecewise function (x = 3 is in the range from x = 2 to x = 4)
The value of f(-5) is undefined simply because we're out of the range defined by the piecewise function. The smallest x can get is x = 0.
Finally, f(2) is equal to 1 since...
f(x) = 3-x
f(2) = 3-2
f(2) = 1
again we use the second piece of the piecewise function because x = 2 is in the range 1 <= x <= 2
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In summary:
f(1) = 2
f(3) = 1
f(-5) = undefined
f(2) = 1
Once again have a look at the graph to see how the points match up. I've color-coded the graph so that each piece is a different color. The first piece is in red, the second in blue, the third in green. Note the open hole at point B to indicate "don't include this point as part of the graph".
<span>Area of triangle times length of prism = (24)(15) = you can do this arithmetic.</span>
Answer:
Well the divisibility rule for 22 is that the number must be divisible by 2 and 11. In order for something to be divisible by 2 it needs to end in 0, 2, 4, 6, or 8. For the number 11 the, if the difference between the odd numbered digits and the sum of the even numbered digits is a multiple of 11 then it is divisible by 11.
So I would say no for both of them since 22 is divisible by 11.
Please let me know if I'm wrong.