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elixir [45]
3 years ago
10

What makes someone a good problem solver?

Computers and Technology
2 answers:
ivanzaharov [21]3 years ago
4 0

Answer:

Excellent problem solvers build networks and know how to collaborate with other people and teams. They are skilled in bringing people together and sharing knowledge and information. A key skill for great problem solvers is that they are trusted by others.

Explanation:

hopee this helps!!!

yuradex [85]3 years ago
4 0

\huge\color{red} {\boxed{\tt{A}}}\color{blue}{\boxed{\tt{N}}}\color{hotpink}{\boxed{\tt{S}}}\color{blueviolet}{\boxed{\tt{W}}}\color{fuchsia}{\boxed{\tt{E}}}\color{lightgreen}{\boxed{\tt{R}}}

What makes someone a good problem solver?

  • ╰➤Good problem solvers use a combination of intuition and logic to come up with their solutions.

  • ╰➤They use as much information as they possibly can to come up with the BEST possible solutions

Explanation:

✏️ HOPE IT'S HELP

#CarryOnLearning

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A user logs in to a virtual world and creates an animated character representing themselves, which they then use to move through
Romashka [77]

A type of animated character that represents a user in the virtual world, which is used to move throughout the world and interact with other characters and objects is called an <u>avatar</u>.

<h3>What is an avatar?</h3>

An avatar can be defined as a type of animated character that is designed and developed by a software developer to represent a user or player in the virtual world, which is used to move throughout the world and interact with other characters and objects.

In gaming technology and software development, an avatar is typically used to denote a user's (player's) character in the gaming world, virtual world or computer-simulated environment, either in two-dimensional (2D) or three-dimensional (3D).

Read more on avatar here: brainly.com/question/26479902

4 0
3 years ago
Read 2 more answers
For this lab you will write a class to create a user-defined type called Shapes to represent different shapes, their perimeters
maw [93]
<h2>Answer:</h2>

<u />

========= Shape.java  ===========

//import the Scanner class

import java.util.Scanner;

public class Shape{

   //required fields

  private String shape;

   private double area;

   private double perimeter;

   //default constructor

  public Shape(){

       this.shape = "unknown";

       this.area = 0.0;

       this.perimeter = 0.0;

   }

   //constructor with one parameter

   public Shape(String shape){

       this.setShape(shape);

       this.area = 0.0;

       this.perimeter = 0.0;

   }

   //accessors and mutators

  public void setShape(String shape){

       this.shape = shape;

   }

  public String getShape(){

       return this.shape;

   }

   public double getPerimeter(){

       return this.perimeter;

   }

  public double getArea(){

       return this.area;

   }

  public void setPerimeter(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.perimeter = 2 * 3.142 * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.perimeter = 2 * (width + height);

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.perimeter = 4 * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

   }

   public void setArea(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.area = 3.142 * radius * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.area = width * height;

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.area = height * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

   }

   //Own methods

   //1. Method to show the properties of a shape

   public void showProperties(){

       System.out.println();

       System.out.println("The properties of the shape are");

       System.out.println("Shape : " + this.getShape());

       System.out.println("Perimeter : " + this.getPerimeter());

       System.out.println("Area : " + this.getArea());

   

   }

   //2. Method to find and show the difference between the area and perimeter of a shape

   public void getDifference(){

       double diff = this.getArea() - this.getPerimeter();

       System.out.println();

       System.out.println("The difference is " + diff);

   }

}

========= ShapeTest.java  ===========

import java.util.Scanner;

public class ShapeTest {

   public static void main(String [] args){

       Scanner scanner = new Scanner(System.in);

       // create an unknown shape

       Shape shape_unknown = new Shape();

       //get the shape

       System.out.println("The shape is " + shape_unknown.getShape());

       //set the area

       shape_unknown.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_unknown.getArea());

       //set the perimeter

       shape_unknown.setPerimeter(scanner);

       //get the perimeter

       System.out.println("The perimeter is " + shape_unknown.getPerimeter());

       // create another shape - circle

       Shape shape_circle = new Shape("circle");

       //set the area

       shape_circle.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_circle.getArea());

       //set the perimeter

       shape_circle.setPerimeter(scanner);

       //get the area

       System.out.println("The perimeter is " + shape_circle.getArea());

       //get the properties

       shape_circle.showProperties();

       //get the difference between area and perimeter

       shape_circle.getDifference();

   }

}

<h2>Sample output:</h2>

The shape is unknown

You must define a shape first before calculating area

The area is 0.0

You must define a shape first before calculating perimeter

The perimeter is 0.0

Enter the radius of the circle

>> 12

The area is 452.448

Enter the radius of the circle

>> 12

The perimeter is 452.448

The properties of the shape are

Shape : circle

Perimeter : 75.408

Area : 452.448

The difference is 377.03999999999996

<h2>Explanation:</h2>

The code above is written in Java. It contains comments explaining important parts of the code. Please go through the code for more explanations. For better formatting, the sample output together with the code files have also been attached to this response.

Download java
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
57aa40cd91dceaa5454e65fc5d209315.png
5 0
3 years ago
Importance of word processing application​
alina1380 [7]

Answer:

Some of the functions of word processing software include: Creating, editing, saving and printing documents. Copying, pasting, moving and deleting text within a document. Formatting text, such as font type, bolding, underlining or italicizing.

Explanation:

8 0
4 years ago
What data does Bittorrenting uses? Explain.
amid [387]

Answer:

A BitTorrent software consumer utilizes that data into the torrent data to communicate special tracker and support shifting of that data among networks including either complete or incomplete representations about the data-set.

Explanation:

BitTorrent is based at the thought of any torrent, which is a smallish data that includes metadata regarding a host, specific tracker, that organizes the data sharing and data that is distributed. A peer that wants to advance data available need first attain a tracker for the data, generate a torrent and later share the torrent data. Different peers can next use the information included in the torrent file support all other in downloading that data. That download is organized by that tracker.

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3 years ago
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LuckyWell [14K]

Answer:

you go to the what ever you use for the stuff i thing you want

Explanation:

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