Answer:
y = -0.4 + c
Step-by-step explanation:
y = mx + c (original form)
m ⊥ - 1/m
2.5 = 25/10
25/10 ⊥ -10/25
-10/25 = -0.4
y = -0.4x + c
<span>y=a((x-h)^2)+k
Vertex=(h,k)
1. Vertex (5,-1) Point (2,4)
y=a((x-5)^2)+(-1)
f(2)=4
4=a((2-5)^2)+(-1)
4=a(-3)^2-1
4=a*9-1
5=a*9
5/9=a
y=(5/9)((x-5)^2)-1
2. Vertex (-2,0) Point (-1,-7)
y=a((x+2)^2)+0
y=a((x+2)^2)
f(-1)=-7
-7=a(-1+2)^2
-7=a(1)^2
a=-7
y=-7(x+2)
(x-h)^2=4(d)(y-k)
3. Vertex (0,0) Focus (0,2)
d=f-v
d=2
(x^2)=4(2)(y)
(x^2)=8y
f(0)=0
4. Focus (-3,4) Directrix y= -2
(x-h)^2=4(d)(y-k)
d=(4-(-2))/2=6/2=3
(x-h)^2=4(3)(y-k)
h=-3
k=(-2+4)/2=(2)/2=1
(x+3)^2=4(3)(y-1)
(x+3)^2=12(y-1)</span>
The model shown is equal to 0.8, not 0.08.
She needs to only have 8 of the little boxes shaded.
Glad I could help, and good luck!
__________________________
__________________________
__________________________
Y=mx+b
y=80x+25
for every hour you must pay 80$
how many hours is X
and B is the rate you must pay anyway for the lesson and how many hours you have rented.
Answer:
1 day = 24 hours
Divide each of the "number of hours spent sleeping" by the total number of hours in a day (24). Then divide the numerator and denominator by the highes common factor to reduce the fraction to its simplest equivalent.



