Answer:
Attempts to modify the value of a variable defined const are caught at execution time
Explanation:
The false statement among the options is Attempts to edit the value of a variable defined const are caught at execution time while other options are true.
A const variable should not be modify because the main reason of having a const variable is not to make modifying it possible. If you prefer a variable which you may likely want to modify at some point, then don't just add a const qualifier on it. Furthermore, Any code which modify's a const by force via (pointer) hackery invokes Undefined Behavior
Answer:
Errors.
Explanation:
Angelika should focus on fixing the errors so that her ads can be shown. Because of the errors the code will not compile fully either be it run time error or compile time error or syntax error or any other error.
Warnings shows the potential problems but the code will run even if there are warnings and the notifications are not to worry about.
Answer:
- numberRed = numberBlue = FALSE
- numberBlue > numberGreen = FALSE
- numberGreen < numberRed = FALSE
- numberBlue = wordBlue = ILLEGAL
- numberGreen = "Green" = FALSE
- wordRed = "Red" = FALSE
- wordBlue = "Blue" = FALSE
- numberRed <= numberGreen = TRUE
- numberBlue >= 200 = TRUE
- numberGreen >= numberRed + numberBlue = TRUE
- numberRed > numberBlue AND numberBlue < numberGreen = FALSE
- numberRed = 100 OR numberRed > numberBlue = TRUE
- numberGreen < 10 OR numberBlue > 10 = FALSE
- numberBlue = 30 AND numberGreen = 300 OR numberRed = 200 = FALSE
Explanation:
THESE RESULTS ARE VERIFIRED.....
Answer:
Following are the class definition to this question:
class Player//defining a Player class
{
private://use access specifier
string name;//defining string variable
int score;//defining integer variabl
public://use access specifier
void setName(string par_name);//declaring the setName method with one string parameter
void setScore(int par_score);//declaring the setScore method with one integer parameter
string getName();//declaring string method getName
int getScore();//declaring integer method getScore
};
Explanation:
In the above-given code, a Player class is defined, that hold a method and the variable which can be defined as follows:
- It uses two access specifier, that are public and private.
- In private, a string and an integer variable "name, score" is declared, which holds their respective value.
- In public, it declares the get and set method, which holds the value from its parameters.