The type of activities that are ideal for a robot to perform are; Repetitive tasks
Robots are machines that are programmable by a computer which have the capacity of automatically carrying out a complex series of actions.
Now, robots are used in a wide array of industries which include manufacturing, assembly and packaging, transport, earth and space exploration, e.t.c.
The most common use are found primarily in the automobile industry where they are used to carry out repetitive tasks and those that are difficult or hazardous for humans.
Read more about robots at; brainly.com/question/9145476
Could be second or all of above
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer:
A: Backstage view > Account Settings
Explanation:
Answer:
The answer to this question is "15 line".
Explanation:
A function is a block of ordered, portable code used to perform a single, connected operation. The syntax of function declaration can be given as:
Syntax :
returntype functionName(parameter1, parameter2); //function prototype
or declaration
returntype functionName(parameter1, parameter2) //function definition or header of the function
{
//function body.
//function implementation
//return value;
}
In the given question the header of the showDub function is on line 15.
That's why the answer to this question is "15 line".