The most famous example of an archetype is the Hero. Hero stories have certain elements in common – heroes generally start out in ordinary circumstances, are “called to adventure,” and in the end must confront their darkest fear in a conflict that deeply transforms the hero.
You may not know what this game is, but the definition of an archetype is a very typical example of a certain person or thing. The whole FNF mod was based off of most mods, which makes Bob an archetype.
it might change the plot of the story by the character is at one place and he/she lost or forgot something so they have to go back an get it or find it.