Answer:
The typedef struct is as follows:
typedef struct jumper_t {
char name[16];
double tries[N_TRIES];
double best_jump;
double deviation;
} jumper_t;
The declaration of jlist is:
jumper_t jlist[10];
Explanation:
This defines the typedef structure
typedef struct jumper_t {
The following declares the variables as stated in the question
<em> char name[16];
</em>
<em> double tries[N_TRIES];
</em>
<em> double best_jump;
</em>
<em> double deviation;
</em>
}
This ends the typedef definition
jumper_t;
(b) The declaration of array jlist is:
jumper_t jlist[10];
Lacking a response to my question, I'll assume there's no "correct' answer here.
Joaquin could contact the university's graphic arts department, or if he's interested in the programming side of it, the computer science department, and ask if they have any information on the topic. If he's already majoring to become an animator, then he should talk to one of his professors to see if they know someone in the business that would speak with Joaquin.
The faster and better way would be to go to reddit, or some site at which animators congregate (most probably found through Google), read the forums, and create if he's not finding a suitable answer.
The beginning development of a
star is marked by a supernova explosion, with the gases present in the nebula
being forced to scatter. As the star shrinks, radiation of the surface
increases and create pressure on the outside shell to push it away and forming
a planetary nebula or white dwarf.
Answer:
if you give me brainliest i will answer your question
Explan