Answer:
choice c
Explanation:
score = score + 10
because the rest doesn't make since and score == score + 10 has an extra equal sign.
Answer:
scope
Explanation:
Destructor is a member function and it call automatically when the class object goes out of scope.
Out of scope means, the program exit, function end etc.
Destructor name must be same as class name and it has no return type.
syntax:
~class_name() { };
For example:
class xyz{
xyz(){
print(constructor);
}
~xyz(){
print(destructor);
}
}
int main(){
xyz num;
}//end program
when the object is create the constructor will called and when the program end destructor will call automatically.
Answer:
EventHandler
Explanation:
In order to do this the programmer needs to use the EventHandler class. This class allows the computer to listen for certain user actions such as pressing a button. Using this on a button would then allow the programmer to specify what they want to happen when the user clicks the button or performs a certain action. For example, in this scenario, the programmer would program an EventHandler so that when the button is clicked it saves the input to a variable and changes the input field to the next option.
The answer would be B, for your computer is considered a client instead of server.
Answer:
Option D
Explanation:
option d component level design model is the correct answer