Answer:
There are no tables, but... I made a quick graph.
Step-by-step explanation:
y=2x-1 means that you start at (0,-1), one down from the origin (0,0). From there, you go up 2 and right one (1, 2), as well as down 2 and left 1 (-1, -2), since the slope is 2 (or ). The lines continues in both directions, of course.
Answer:
0.2 = 20% probability that Ali will win the game.
Step-by-step explanation:
A probability is the number of desired outcomes divided by the number of total outcomes.
Total outcomes:
The 10 sides that the dice can land, which means that
Desired outcomes:
Sides that are multiple of 4, that is, side 4 and side 8, so
Work out the probability that Ali will win the game.
0.2 = 20% probability that Ali will win the game.
You didn't include the formula.
Given that there is no data about the mass, I will suppose that the formula is that of the simple pendulum (which is only valid if the mass is negligible).
Any way my idea is to teach you how to use the formula and you can apply the procedure to the real formula that the problem incorporates.
Simple pendulum formula:
Period = 2π √(L/g)
Square both sides
Period^2 = (2π)^2 L/g
L = [Period / 2π)^2 * g
Period = 3.1 s
2π ≈ 6.28
g ≈ 10 m/s^2
L = [3.1s/6.28]^2 * 10m/s^2 =2.43 m
I hope this helps you.
Step-by-step explanation:
you should use a statistic method you find the answers
LCM of 156 and 168 is
Multiply each factor the greater number of times it occurs in steps i) or ii) above to find the LCM
LCM = 2×2×2×3×7×13
LCM = 2184