It would be physical features to describe how they look.
In Greek mythology, Midas is a king obsessed with wealth. He asks the gods for the ability to turn anything he touches to gold. The gods grant his wish, and Midas soon realizes this gift is actually a curse. Chesterton uses the story of Midas as an analogy for chasing materialistic success. Much as the authors worship material wealth and pursue it as if it were attainable, Midas learns that his new ability doesn’t help him succeed because it prevents him from performing necessary tasks such as eating. Chesterton reminds readers of the obvious moral of Midas's story and shows that authors who write about success often misinterpret Midas's story—sometimes by using phrases such as "the Midas touch" in a positive light.
Chesterton emphasizes that King Midas is an example of foolishness and failure. He implies that, for the same reason, writers who encourage people to chase material success share Midas's foolishness:
We all know of such men. We are ever meeting or reading about such persons who turn everything they touch into gold. Success dogs their very footsteps. Their life's pathway leads unerringly upwards. They cannot fail.
Unfortunately, however, Midas could fail; he did. His path did not lead unerringly upward. He starved because whenever he touched a biscuit or a ham sandwich it turned to gold. That was the whole point of the story . . .
Answer:
Video games can have a positive impacts on individuals. Playing simulation games
can enhance the ability of imagination and creativity, as well as
problem-solving, and logical thinking in different individuals. (Playing
computer simulation games) This can also take individuals into virtual words
with lots of precious/interesting experiences, so these types of games can not
only prepare them for the real-life takes situations, but can also improve an
individuals's motor skills. Children can also learn teamwork activities through
team sport games, like football, and basketball. In this way, they can get
acquainted with WO (cooperation concept) in such games
Explanation:
Answer:
one that changes
Explanation:
(A dynamic character is one that changes in some way throughout the story.)
Dreary and weary is an adjective
The dead leave falls, is a verb
Very weary is an adverb