Answer:
The answer to this question is given below in the explanation section.
Explanation:
This question is about what is a good analogy for explaining the actions of a compiler? The correct option is <u> automatic programming of kitchen devices
.</u>
<u>
</u>
a hybrid ability of a car to use multiple energy sources (false)
this analogy is not correctly mapped on the compiler, becuase the compiler can be designed only for one type of language, for example, the program that calculates the average of students number can be easily programmed in C++ and in C#. But you cannot compile the C# program in C++ compiler and vice versa.
a street map of a local subdivision (false)
Because you can design a compiler for a not specific subdivision of programming.
an interpreter who speaks several languages
it is not an analogy, however, an interpreter can handle only one type of language.
an automatic programming of kitchen devices (true)
This is a good analogy of compiler because you give input to the device and that device based on your input gives you back an output. Similarly, you give input to the compiler in form of language syntax, and it automatically give you output based on your input.
Answer:
Following are the code to this question:
CarCounter::~CarCounter()//Defining destructor CarCounter
{
cout << "Destroying CarCounter\n";//print message Destroying CarCounter
}
Explanation:
Following are the full program to this question:
#include <iostream>//Defining header file
using namespace std;
class CarCounter //Defining class CarCounter
{
public:
CarCounter();//Defining constructor CarCounter
~CarCounter();//Defining destructor CarCounter
private:
int carCount;//Defining integer variable carCount
};
CarCounter::CarCounter()//declaring constructor
{
carCount = 0;//assign value in carCount variable
return;//using return keyword
}
CarCounter::~CarCounter()//Defining destructor CarCounter
{
cout << "Destroying CarCounter\n";//print message Destroying CarCounter
}
int main() //Defining main method
{
CarCounter* parkingLot = new CarCounter();//Defining class object parkingLot
delete parkingLot;//
return 0;
}
- In the given C++ language code, a class "CarCounter" is defined, and inside the class, a "constructor, Destructors, and an integer variable" is defined.
- Outside the class, the scope resolution operator is used to define the constructor and assign value "0" in the integer variable.
- In the above-given code, the scope resolution operator, to define destructor and inside this cout function is used, which prints a message.
- In the main method, the class object is created, which automatically calls its class constructor and destructors.
The type of windows I am using is:Windows 8.1
Answer:
Percent encoding is the mechanism for encoding the information in the URI (Uniform resource identifier) that basically transmitted the special variable or characters in the URI to the cloud platform.
It is also used in various application for transferring the data by using the HTTP requests.
Percent encoding is also known as uniform resource locator (URL) encoding. The percent encoding basically used to convert the non ASCII characters into URL format which is basically understandable to the all the web server and browsers. In percent encoding the percent sign is known as escape character.