hey
I'm going to college for game design.
one of the best languages and the one I'm studying in is c# it is used in unity and many other game engines but there are many more. Just to list a few c++, Java, and many more it is up to you. if you would like more info about this just let me know By the way what game are you planning to make that is one of the most important factors
Hope this helps
-scav
CAVA’s Academic Integrity Policy refers to Calfornia Virtual Academic’s policy book for students of their schools, which are public charter schools in the state of California.
In the handbook, it is mentioned that students who commit plagiarism will be required to re-submit the assignment during the first offence; will receive a fail grade for the assignment during the second offence; and will be withdrawn from a course or even the school during the third offence.
Thus the answer to the question is (D) all of the above.
Answer:
B) the time it takes for the required sector to position itself under the read/write head.
Explanation:
In Computer science, Access time is the time it takes for the required sector to position itself under the read/write head. It is usually measured in milliseconds.
It is the speed of the storage device.
Read and write. Think of the term "literacy rate" it refers to how much of a population can read and write.
The answer is a) It improves upon the two-phased commit by requiring that locks be acquired at the start of a transaction.
Reason: The 3PC is an extension or you can say developed from 2PC that avoids blocking of an operation. It just ensures that first n sites have intended to commit a transaction that means it acquires commits or locks before the start of any transaction to avoid any blocking.
Option b) is wrong as it does not allow coordination, it just let all the other sites do their transaction if any other site is blocked, so no coordination is there between sites that they will wait till their coordinator is corrected.
Option c) is wrong as lock operations are shared between other connections as when their coordinator fails, the new coordinator agrees to the old coordinator that they had shared locks before and they can start their transaction.
Option d) is wrong as option a) is correct.
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