Answer:
Option A. Liable, because notice to Emmett is notice to Fridley.
Explanation:
The reason is that the principle is liable for the outcome of the Emmett actions in the principle's behalf. So it is clear that Fridley is liable. The agent have to work in the best interest of its principal which means that the failure to notify the additional tax liability to Fridley was part of agent's fiduciary duty. This means that the principle can sue its agent for the consequences of not placing the sufficient care to its principle.
The Fridley is also responsible because Emmett is acting as Fridley which means the notice to Emmett is actually notice to Fridley.
Answer:
Only one seller.
Explanation:
A monopoly is a market structure which is typically characterized by a single-seller (one seller) who sells a unique product in the market by dominance. This ultimately implies that, it is a market structure wherein the seller has no competitor because he is solely responsible for the sale of unique products without close substitutes.
Also, a monopolist refers to any individual that deals with the sales of unique products in a monopolistic market.
For example, a public power supply company is an example of a monopoly because it serve as the only source of power supply to the general public in a society.
A public power company refers to a company that provides power (electricity) utility to the general public of a society.
In conclusion, a monopoly is a market that has only one seller.
Based on historical perspective, the age range of the early game designers is between <u>40 to 60years old.</u><u> </u>Also, the gender for which the games were being designed is <u>male</u>.
<h3>History of Game Designs.</h3>
The history of game designs can be traced to William Higinbotham, a Physicist who created the first video game in 1958 at the age of 48 years.
William Higinbotham created the first video game during the Brookhaven annual visitors day to lighten the exhibition show.
The video game he created was tennis, known as "Tennis for Two," and the men in attendance played it.
Hence, in this case, it is concluded that the game designers were <u>men</u>, and they are in the age range of <u>40 to 60 years</u>.
Learn more about the video game industry here: brainly.com/question/14468591
Answer:
Equity of the business= $17,076.
Explanation:
Equity as used in business is used to refer to the difference between the worth of a business (its assets) and what the business owes (debts and liabilities).
In other words, total equity refers to the value which is left in the company after the total liabilities must have been subtracted from the total assets.
The formula to calculate total equity is given below:
Equity = Assets - Liabilities
Therefore to calculate the equity above, we have:
Equity = $64,342 - $47,266
Equity = $17,076.
Answer:
Explanation:
Ursula needs $19,000 or in other words FV (Future value)
She has savings of $2000 and trade in of $800 or in other words she has $2800. She needs to borrow $16200 (19000-2800)
Also, she wants monthly payment to be $282. To find which answer fits best, let's check each of them.
A) APR =78% or mothly rate of 78/12 = 6.5%; 48 months
Using financial calculator:
Rate = 6.5%
n = 48
PV = $16200
Find PMT? PMT = 11068
This is not the right answer
B) APR = 78%, monthly rate=6.5%
n = 60
PV = $16200
Find PMT? PMT = 1077.6
This is not the right answer
C) APR = 7.8%; monthly 0.65%
n =72
PV = $16200
Find PMT? PMT = 282.4
This is the correct option
Answer is - C