Answer:
The best choice is 802.11a.
Explanation:
The most common option, that is widely used in home internet is 802.11b, however, this only supports a max speed of 11Mbps.
802.11a supports up to 54Mbps and it has regulated frequencies that prevent interference from other devices, such as the wireless system that your client already has. This option is more expensive, and its signal has issues going through walls and rooms but still, it is the one that fits him the most.
the role of an os or operating system is the program that executes everything and makes the computer usable hope this helps
Answer:
b. P2 requests drive 2 and gets it.
Explanation:
Two users from the local board of education are each running a program (P1 and P2), and both programs will eventually need two DVD drives to copy files from one disc to another. Only two DVD-R drives are available and they’re allocated on an "as requested" basis. Soon the following sequence transpires: P2 requests drive 2 and gets it.
Answer:
1) Execute Shell Script Using File Name. Use the shell script file name to execute it either by using it's relative path or absolute path as shown below
2) Execute Shell Script Using Source Command.
Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.